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Thread: World Transfers

  1. #1651
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    I was surprised to open the World Transfer Button and see that I have characters on Gladden, Crickhollow, Landroval, and Arkenstone...I was sooo confused because my only characters are on Vilya and Nimrodel.....then I remembered that those toons in the Transfer box are my recently created place-holders
    "The world weighs on my shoulders, but what am I to do? You sometimes drive me crazy, but I worry about you. I know it makes no difference to what you're going through, but I see the tip of the iceberg, and I worry about you"

  2. #1652
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    Quote Originally Posted by einhart32 View Post
    Direct quote from email I recieved:

    "I apologize for any inconvenience. Imladris has not yet been opened for transfer. Transfers between the servers we are keeping are going on right now. Imladris will open up soon. Additionally, due to Brandywine's large population, it will not be chose as a destination for your transfers."
    I'm not really sure what point you are trying to make with this?

    If you read the link I'm adding to this, it clearly states that Brandywine will be opened up for transferring onto it at some point in the coming months.


    https://www.lotro.com/forums/showthr...lds!-8-19-2015

  3. #1653
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    Quote Originally Posted by Jurny View Post
    I'm not really sure what point you are trying to make with this?

    If you read the link I'm adding to this, it clearly states that Brandywine will be opened up for transferring onto it at some point in the coming months.


    https://www.lotro.com/forums/showthr...lds!-8-19-2015
    The point is, they are closing a world, and the character that I care about on that world will be useless or lost to me. Depending on what you believe, the email I was sent saying BW will not be open to Xfers, or the FAQ. Up to you, I am irritated, but it's not like its a deal breaker.

    Thornhawk Whisperfoot, Elven Hunter

  4. #1654
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    Quote Originally Posted by einhart32 View Post
    The point is, they are closing a world, and the character that I care about on that world will be useless or lost to me. Depending on what you believe, the email I was sent saying BW will not be open to Xfers, or the FAQ. Up to you, I am irritated, but it's not like its a deal breaker.
    I'm not trying to irritate you, I'm really not, in fact I am only trying to help you understand. I know you're world is closing as are many others and I'm very sympathic to that fact.



    Your character on Imladris is not lost by any means. It will remain on that server until you take it off. You can keep it there until they open up transfers onto Brandywine. Vyvyanne has stated in numerous posts that once they get Brandywine onto new hardware, that they plan on opening up tranfers onto Brandywine at some point. But...right now you can only transfer off Brandywine.

  5. #1655
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    Quote Originally Posted by einhart32 View Post
    The point is, they are closing a world, and the character that I care about on that world will be useless or lost to me. Depending on what you believe...
    That is lacking the reason and additional details, Brandy will initially not be available as a transfer destination, but once on new hardware and they see performance is as expected, they anticipate making it available, and the original plan was to have it available for free transfers for at least a month, the current discussion is to have it freely available more longer than a month, just a limited number of transfers per character.

    So while both statements are true, Brandywine is currently not available to transfer, and the FAQ also is true, Brandy might be in the future, they only seem in conflict if not viewed in context. Note, there is no guarantee, it's entirely possible things will go haywire and the new hardware won't work or be an option and the upgrade never takes place or something. But with some patience, I believe you'll find your character on Brandywine in a matter of months (not weeks, nor having to wait until next year).
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  6. #1656
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    Quote Originally Posted by RJFerret View Post
    That is lacking the reason and additional details, Brandy will initially not be available as a transfer destination, but once on new hardware and they see performance is as expected, they anticipate making it available, and the original plan was to have it available for free transfers for at least a month, the current discussion is to have it freely available more longer than a month, just a limited number of transfers per character.

    So while both statements are true, Brandywine is currently not available to transfer, and the FAQ also is true, Brandy might be in the future, they only seem in conflict if not viewed in context. Note, there is no guarantee, it's entirely possible things will go haywire and the new hardware won't work or be an option and the upgrade never takes place or something. But with some patience, I believe you'll find your character on Brandywine in a matter of months (not weeks, nor having to wait until next year).
    We DO know that Brandwhine will become available at some point, so yeah there really isn't any reason to worry. The servers won't close till December or later, and worst case if Brandy is *still* not open for transfer then, you characters will remain in Limbo until it does open and transfers will still be free.

    Of course the downside of Brandywhine being closed is that you may be on a ghostly empty server while everyone has transferred off elsewhere, and you are still waiting to transfer, waiting on Brandywhine. But no reason to despair, it will happen, it's just a matter of time.

    You could of course also decide to re-consolidate all your toons on another server. It's not like the other servers are going to be empty, they are all going to be rather full.
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  7. #1657
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    Quote Originally Posted by maartena View Post
    It's not that simple. Codemasters used the same numbering system in their database to uniquely identify a character. Say both started numbering at 0000001, they now have two databases with unique numbering, but many, many, many double numbers, if not 99% of characters. These unique identifiers connect to thousand upon thousands of entries in the character database, and connect to dozens of other databases running along side, such as those for housing, vault contents, your skirmish statistics, etc, etc, etc. They are SO interconnected in such a big web, it would almost be impossible to change out all of the unique identifiers in one database and add them to the other database. Such an undertaking will most likely mean that both databases need to be shut down, one exported to some form of RAW format, have some system to go in and change all of those raw numbers to a new numbering system, and subsequently importing that raw data into the current US database. During this, there can also be NO new changes (ANY changes) to the US database.

    Speaking from experience with large ERP system conversions, this would likely mean the entire game will need to be shut down for around a week, and that is assuming that nothing goes wrong. The cost of doing this is probably so large, it would not make ANY financial sense, and they would never recoup the cost of doing this, even if they were to raise the character transfer price to $100 (or EUR 100) after this is all said and done. Doing this would probably mean they LOSE money on it, and NO business would step into a venture if they weren't reasonably sure it would turn a profit, or help the bottom line.

    The reason that COPIES (understand the difference!) to Bullroarer works from both and EU and US works most if the time, is because information is being copied to a third database, and if information gets lost in that database, nothing is lost really. The issue does also exist there, but ONLY if a US character with the exact same unique identifier copies to bullroarer, and e.g. an hour later the EU character with that unique identifier also tries to copy. That last character will be getting an error that is isn't possible. Since Bullroarer is only used during beta testing, and when it is it is usually not used by more than 1% of the players, the chances that 2 characters with the same unique ID is unimaginably small and an acceptable risk. It DOES happen however, and if your character can't copy, that is the reason why.

    With a transfer from US to EU or vice versa, there is pretty much a 99% guarantee that your unique ID already exist on the other side.

    Lastly, with the 5 remaining servers in place I believe there is a lot less need for transfers between the realms, so less people would be buying such a transfer if it were to be developed..... as the population of all remaining servers will probably mean you can raid around the clock.
    thank you, this has helped guess i'll go to landroval lol.
    If this is to end in fire then we shall all burn together

  8. #1658
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    I could consolidate, but I would never leave BW for the simple reason that the Kin I am in, is the best guild I have been a part of in 20+ years of online gaming. I am Hammerfist Clan for life. Like I said, I am irritated, but it isn't a deal breaker, LotRO is far and away the best MMOPPG out there at the moment. The Devs seem to actually want to make a fun game and that really count for a lot coming from the other game that rhymes with How.

    Thornhawk Whisperfoot, Elven Hunter

  9. #1659
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    Quote Originally Posted by einhart32 View Post
    TUrns out world transfers are a complete waste of time for me. I play on Brandywine. I used to play on Imladris. Imladris is closing, so I figured I would bring over 1, let's count, *1* character to BW. Turns out you cannot Xfer to BW. So a guardian that I could continue to play, is now as useless as he is to me on Imladris. Sure, I could transfer him to another server I will never play, but why bother? They are closing the server he is on, so basically, he is pretty much lost to me, unless I wish to play on ANOTHER server where I have to cultivate new friends, new Kin, everything.

    What a complete waste.
    No, not a waste, you will be able to move him to a live server for as long as you have access to LOTRO. It is just that his transfer is delayed, until Turbine opens Brandywine up for inbound transfer, which they will do soon(tm).
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  10. #1660
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    Quote Originally Posted by maartena View Post
    We DO know that Brandwhine will become available at some point, so yeah there really isn't any reason to worry. The servers won't close till December or later, and worst case if Brandy is *still* not open for transfer then, you characters will remain in Limbo until it does open and transfers will still be free.

    Of course the downside of Brandywhine being closed is that you may be on a ghostly empty server while everyone has transferred off elsewhere, and you are still waiting to transfer, waiting on Brandywhine. But no reason to despair, it will happen, it's just a matter of time.

    You could of course also decide to re-consolidate all your toons on another server. It's not like the other servers are going to be empty, they are all going to be rather full.
    Please stop being so condescending to people on Brandywine by calling it Brandywhine, especially those that are frustrated because they can't move their character TO Brandy. He's not afraid of Brandywine being a ghost town, and frankly the idea of Brandy losing that much population seems ludicrous to me.

    /snarkon -- I believe you moved off Gladden or chose not to relocate with us? Thank you. -- /snarkoff
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  11. #1661
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    I did a test run with the tool yesterday, and found 1 issue:

    I moved to another server where my guildname was already taken. My guild got the -1 added to it at the end, but there was no visible way of changing the guildname. I understand characters, if the name is already taken, automatically get a rename token along with their -1, how is this supposed to happen for guildnames? Simply open a Ticket with the desired guildname? I am sorry if this has been brought up before, I didn't see anything about it in my forum searches.

  12. #1662
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    Quote Originally Posted by HairyKrishna View Post
    I did a test run with the tool yesterday, and found 1 issue:

    I moved to another server where my guildname was already taken. My guild got the -1 added to it at the end, but there was no visible way of changing the guildname. I understand characters, if the name is already taken, automatically get a rename token along with their -1, how is this supposed to happen for guildnames? Simply open a Ticket with the desired guildname? I am sorry if this has been brought up before, I didn't see anything about it in my forum searches.
    You will need to submit a ticket for a GM to rename your kinship. The transfer email, I think, mentions that.
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  13. #1663
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    Quote Originally Posted by HairyKrishna View Post
    I did a test run with the tool yesterday, and found 1 issue:

    I moved to another server where my guildname was already taken. My guild got the -1 added to it at the end, but there was no visible way of changing the guildname. I understand characters, if the name is already taken, automatically get a rename token along with their -1, how is this supposed to happen for guildnames? Simply open a Ticket with the desired guildname? I am sorry if this has been brought up before, I didn't see anything about it in my forum searches.
    Yes, there is no rename option for kins that allows you to change the kin name yourself. You have to open a ticket so a GM can change your kin name. It would probably be best if you provide the new kin name up front. If it's already used there might be a longer discussion. I haven't tried that route so far so I don't know how exactly the rename will be handled by the GMs.

    I'm typing too slow...

  14. #1664
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    thanks for the replies It is all more clear now

  15. #1665
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    Quote Originally Posted by HairyKrishna View Post
    thanks for the replies It is all more clear now
    Maybe you can post how the ticket was handled especially if there was another naming conflict for your preferred new name?

  16. #1666
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    I already checked availability of other names. There is 1 followup question though to all this: If i reserve a kin name with some dummy character, so it doesn't get stolen, will I have to manually delete that kin before submitting my ticket, or will CSR be able to change my kinship name to the desired name and strip the dummy character of it's kin automatically? (all characters reside on the same account)

  17. #1667
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    Quote Originally Posted by HairyKrishna View Post
    I already checked availability of other names. There is 1 followup question though to all this: If i reserve a kin name with some dummy character, so it doesn't get stolen, will I have to manually delete that kin before submitting my ticket, or will CSR be able to change my kinship name to the desired name and strip the dummy character of it's kin automatically? (all characters reside on the same account)
    I would delete the kin of the dummy character before submitting the ticket. I doubt that the GM wants to check if that dummy character is really yours. Better not cause them too much work and confusion.

  18. #1668
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    Quote Originally Posted by HairyKrishna View Post
    I already checked availability of other names. There is 1 followup question though to all this: If i reserve a kin name with some dummy character, so it doesn't get stolen, will I have to manually delete that kin before submitting my ticket, or will CSR be able to change my kinship name to the desired name and strip the dummy character of it's kin automatically? (all characters reside on the same account)
    You will have to manually delete your placeholder kinship. Personally, I would just delete the kinship, log off, transfer your kinship leader a minute later. The chances that someone on the server is just waiting for you to do just that, and then use a kinship charter to steal the name is astronomically small. If you dont want to be tracked, just anon the toon.
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    Disclaimer: The definition of "Soon™" and "In The Near Future™" is based solely on SSG's interpretation of the words, and all similarities with dictionary definitions of the word "Soon™", "Near", and "Future" are purely coincidental and should not be interpreted as a time frame that will come to pass within a reasonable amount of time.

  19. #1669
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    Quote Originally Posted by Beaniemooch View Post
    /snarkon -- I believe you moved off Gladden or chose not to relocate with us? Thank you. -- /snarkoff
    Yes. I got tired of the daily dumbasses wanting to spar eachother and boast about it on world chat just to prove a point. The community on Arkenstone seemed much more mature. Sorry
    Moved from Riddermark to Arkenstone on 9/29/2015!
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    Disclaimer: The definition of "Soon™" and "In The Near Future™" is based solely on SSG's interpretation of the words, and all similarities with dictionary definitions of the word "Soon™", "Near", and "Future" are purely coincidental and should not be interpreted as a time frame that will come to pass within a reasonable amount of time.

  20. #1670
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    Quote Originally Posted by maartena View Post
    You will have to manually delete your placeholder kinship. Personally, I would just delete the kinship, log off, transfer your kinship leader a minute later. The chances that someone on the server is just waiting for you to do just that, and then use a kinship charter to steal the name is astronomically small. If you dont want to be tracked, just anon the toon.
    Unfortunately there is no way to tell how long a time passes between me submitting the ticket and the ticket being worked on. If I delete the kinship, then log off and transfer my kinship leader, he will arrive there with the "Guildname-1" Tag, the transfer is almost immediate, however responses to my ticket will (most likely) not be - In theory this could make for quite a while of time in which my desired kinship name would be in jeopardy. I hope the timestamp of my ticket (and it being prior to any other person "claiming" my kinship name after me deleting it) will be proof enough to get my desired name, should any issues arise.

  21. #1671
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    Quote Originally Posted by maartena View Post
    Yes. I got tired of the daily dumbasses wanting to spar eachother and boast about it on world chat just to prove a point. The community on Arkenstone seemed much more mature. Sorry
    Don't be sorry. I'm not... I'm grateful to Arkenstone for taking you.
    I'd explain it to you, but I'm all out of Puppets and Crayons.
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  22. #1672
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    Quote Originally Posted by HairyKrishna View Post
    Unfortunately there is no way to tell how long a time passes between me submitting the ticket and the ticket being worked on. If I delete the kinship, then log off and transfer my kinship leader, he will arrive there with the "Guildname-1" Tag, the transfer is almost immediate, however responses to my ticket will (most likely) not be - In theory this could make for quite a while of time in which my desired kinship name would be in jeopardy. I hope the timestamp of my ticket (and it being prior to any other person "claiming" my kinship name after me deleting it) will be proof enough to get my desired name, should any issues arise.

    -------------
    Just think that through again, as it's so easy to get confused in all this... If you go and delete the kinship/placeholder of the kin name, then log off and transfer your kinship leader ... he will arrive there with the actual guildname, not with a -1. No ticket then required at all!
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  23. #1673
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    I know that this was probably answered here before, but i still have no idea how to transfer to another world! I'm a Meneldor player and i want to go to Landroval (i guess).

    I opened the launcher and there's nothing different. Are the tranfers working? I'm completely lost.

  24. #1674
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    Quote Originally Posted by misner24 View Post
    -------------
    Just think that through again, as it's so easy to get confused in all this... If you go and delete the kinship/placeholder of the kin name, then log off and transfer your kinship leader ... he will arrive there with the actual guildname, not with a -1. No ticket then required at all!
    Actually I have thought it through, let me explain it again. I know it can be confusing

    I have a kinship called "Awesome" on Eldar, I want to transfer to Evernight. However, on Evernight there already exists a kinship called "Awesome", if I transfer there my kinship name will change to "Awesome-1".

    Not a problem, since i can submit a ticket, and I decide to use the name "Super-Awesome" for my new kinship on Evernight. I have already created that new kinship on Evernight, so nobody will be able to take my name between now and the transfers opening up. However, once transfers do open up and I arrive on the new server with my original characters sporting the "Awesome-1" kinship tag, I will still need to delete the new kinship I have created and submit a ticket to have my actual kinship renamed to that name which I had "reserved". In this time frame between me submitting my ticket and deleting the kinship, and someone at CSR actually working on my ticket, which could be very long or very short depending on factors out of my control, someone would be able to snatch up my new super awesome kinship name. As some people have pointed out, not a big chance of that happening (though my kinship name is indeed super awesome), however since I have no control over when or how fast my ticket will be resolved, this leaves a grey area.

  25. #1675
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    Quote Originally Posted by Canslli View Post
    I know that this was probably answered here before, but i still have no idea how to transfer to another world! I'm a Meneldor player and i want to go to Landroval (i guess).

    I opened the launcher and there's nothing different. Are the tranfers working? I'm completely lost.

    Meneldor isn't open to transfer yet. They opened the *surviving* servers first, so players could move between them, presumably expecting a low number of transfers (for testing purposes) That gets closed soon, if it hasn't already. Then at some later point in time (vague) the smallest servers start opening, a few at a time. Somewhere, there is a list, but as I recall, Meneldor is actually last to go. Unless that list has changed, Elendilmir was first, which was something of a surprise.

    I believe I read the next moves open at the end of September.

 

 
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