After 10 mins of random instance fighting, my impressions are:
- bleeds don't dissapear (good)
- bleeds are critting (good)
- bleeds tier up slowly than before (new bug?)
- prey on the weak heals proc rate has been nerfed down the floor (no mention on patch notes) --> while I'm ok with nerfing the self heal, I think it's badly implemented, the hit is VERY BIG, no more big pulls, not even t1. I wonder if this is WAI or a new bug, but PotW heals should proc some more.
Even with bleeds critting now, I fail to see see any increase on ST DPS and just a slight increase on AoE DPS. Feels wrong. The big heal nerf should have been accompained with a big damage boost. Now we are worse than before update, with roughly same DPS but without the self heal. I wonder if SSG messed up more with radiate and Insult to Injury without telling, this feels just so wrong.
EDIT: critical hits with normal skills now only tier up bleed 1 position, should be 2 positions, one from red spec and another from heavy blows class trait (that's how it was before update). With bleeds skills (sweeping, thrust, brutal assault) they used to tier up bleeds 3 positions, now only 2.