
Originally Posted by
matalan
As I said in the preface, I get the point you're making. BUT you can also think of it like this - would the game be better if 12 times the amount of INDIVIDUAL players were logging in and doing things solo? It would still be 12 times the load on the server, right? AND that would be possible without paying due to the F2P model.
Would the game be better if there were 12x as many customers? Yes! Of course it would be. It's highly likely that a high percentage would eventually pay something. But the real question you should be asking is, "Would it be better if 12x as many players were logged in playing or the current number of players were all running 12 clients?" The answer to that question should be pretty obvious. Even ignoring all the negative effects multiboxers have on the grind and the game's economy, it's simply better to have more people playing than fewer. That's the answer to your issue about performance too, by the way. Even if the servers worked flawlessly and could easily handle 1000x as many connections as they currently do, multiboxing would still have negative impacts on the game (the grind, inflation, gold farming...) and shouldn't be allowed.
Gyes, et al
Monarch, Paladins of Asheron
Arkenstone