We have detected that cookies are not enabled on your browser. Please enable cookies to ensure the proper experience.
Page 2 of 2 FirstFirst 1 2
Results 26 to 28 of 28
  1. #26
    Join Date
    Dec 2010
    Posts
    332
    Quote Originally Posted by Spilo View Post
    Probably sprint.
    or replace it with hips. If you want at least 1 emergency skill asap for the next fight then you'd want to keep sprint.

  2. #27
    Join Date
    Sep 2010
    Posts
    906
    Quote Originally Posted by Spilo View Post
    Somehow missed the updates to this thread until just now, apologies OP- didn't want to leave you high and dry.


    With the stat changes, corruption builds aren't really optional anymore. You really do not have any choice but to slot 6 crit and 3 of each mitigation (at least until they decide to fix creep stats). If you know you will be fighting a physical class (champ) or a tactical class (RK), then 4 of a mit, and 2 morale. Other than that, you should ALWAYS have 6 crit, and 3 of each mitigation.
    I've come back after a long break and it feels like slotting the mits doesn't do a lot to reduce the damage I'm taking. Still getting hit with 100k shocking words, 1/2 shot by burgs, etc. Have you done a lot of testing to compare glass cannon with having mits to see how much damage it's actually reducing?
    Edited due to violations of the community guidelines.

  3. #28
    Join Date
    Jan 2007
    Posts
    4,382
    Quote Originally Posted by avengingbananaslug View Post
    I've come back after a long break and it feels like slotting the mits doesn't do a lot to reduce the damage I'm taking. Still getting hit with 100k shocking words, 1/2 shot by burgs, etc. Have you done a lot of testing to compare glass cannon with having mits to see how much damage it's actually reducing?
    I dropped mits a long time ago. You are pretty much dead if you get hit with flaming arrow (whatever that hunter thing is) or a burg cunning attack bleed (from stealth/behind). I have 6 crit/6 mastery. I blow stuff up, that's it. Run with healer or run away is basic strategy. Brands and store bought pots help some if you plan on escape, but even when I had 3 tac/phys mits slotted, I still died fairly quickly. Your choice, live a tad longer, slightly better chance at escape with diminished dps OR blow stuff up.
    Kinships: Fifth Star Vagabonds on Crickhollow (Dotswith); Random Access on Arkenstone (Dottiel)

 

 
Page 2 of 2 FirstFirst 1 2

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload