
Originally Posted by
BotLike
For me , this has turned into an effort to make this game remotely playable while also enjoyable.
I despise games that sell gear or pay to win consumables , in fact , this is the first thing i check before trying a new game because i realise the sad state of today's gaming market.
If i see anything remotely related to gear or character progression monetised i simply don't even install.
I would have never played Lotro if that was the case back in SoA or if i was a new player that was looking into playing post-Mordor.
So , all in all , it goes like this for me , since i've already installed ages ago :
If BR #1 went live : I would not even bother logging in.
If BR #2 went live : I will do the content , 0 money from me.
Unless they completely remove gear and every form of character progression from lootboxes , SSG has lost my wallet , simple as that.
I really tried in Mordor , went against my own gaming principles , but started to get completely burned out and disgusted with Lotro ever since the first lootbox update.
Now i know what this is all about , excuses for SSG have run out a long time ago...
This game became the definition of pay to win after Mordor launch , but at least the non-BIS lootbox gear in BR #2 is a step towards the right direction.
There needs to be a complete shift to VIP incentives , hated lootboxes should worst case scenario limit themselves to cosmetics/mounts/pets/decoration and fluff only and instead develop store items like interior housing training dummies , crafting wallet ( like in ESO ) , instruments wallet , special races that are based on current ones ( like in WoW ) with different looks and racials , add premium services like race changes , add new store haircuts/facial hair , maybe limit some barber features behind mithril coins , there's simply a ton of ideas if you want to make money and that's the approach Lotro should take.
You can't simply switch a 10+ year old game to pay to win model and expect it to go well and without drama.
Sure , some players will back you up no matter what decisions you make but the majority will turn their backs in the end.
I am just hoping me and my kinship will logIN and do the content in U23 and the following raid , for as long as that lasts.
So far , it doesn't look very good. Will wait and see the final touches on the instances/lootboxes and what SSG decides to do about loot locks...
I see the ponential , the area looks lovely , but without decent end-game that rewards in-game effort i see no reason to play U23 more than 1 month and why to spend any money on it.