As asked for, I went through the lists and thought about mentioned points.
I clearly support the following points:
The Mischief-maker: Tricks: General: Idea 5
The Mischief-maker: Tricks: Counter Defense: Idea 1
The Mischief-maker: Trick Removal: Idea 1
The Mischief-maker: Clever Retort: Idea 3
The Mischief-maker: Trickster: Idea 1
The Mischief-maker: Reveal Weakness: Appraising Eye: Idea 1
The Quiet Knife: Relish Battle: Idea 1
The Quiet Knife: Flashing Blade: Idea 1
The Quiet Knife: Coup de Grace: Idea 2
The Quiet Knife: Strike from the Shadows: Idea 1
The Quiet Knife: Trait Suggestion: Idea 1
Overall: Items/Gear: Burglar Signals: Idea 1
Overall: Fellowship Manoevres: Idea 1
Overall: Statcontributions: Idea 1, but thats absolutely not burglar specific, EVERYONE should get tactmits from Vitality! (and mainstats(or secondary stats) generally need rework for all classes as they are completely unbalanced with each other)
Overall: Surprise Strike: Idea 3
Overall: Provoke: Idea 1
Overall: General: Idea 1
Wont Comment on blueline besides: "TG:GamblesebuffingGambles:1/2/3 are all the same, redundant" and "TG:GamblesisablingGamble:1/2 are the same, redundant" as I feel the whole line is completely redundant.
Things that already have me mentioned are obviously supported by me to.
All the suggestions that are not in the list above are either irrelevant (not worth any investment) or bad (current versions better than suggestions) imo.