We have detected that cookies are not enabled on your browser. Please enable cookies to ensure the proper experience.
Page 4 of 5 FirstFirst 1 2 3 4 5 LastLast
Results 76 to 100 of 115
  1. #76
    Join Date
    Jan 2007
    Posts
    6,535
    Quote Originally Posted by DAFFY1 View Post
    What is the main folder called? I am a noob at most computer stuff, but I can bungle through. I found the game folder in the Program files, I just need to know where the main folder is. I see the backup folder. Thanks for your help
    The main folder is the game folder where you found the backup folder. Just copy the launcher up one level. (Copy, not drag and drop.)
    The Lag is so bad I saw Sara Oakheart outrun someone - kickman77

    Cener, Ingo, Rilibald, Hesred, Halras, Belegthelion, Ingoror, Gloringo
    Arkenstone (ex-Elendilmir) - The Osgiliath Guard - http://www.theoldergamers.com

  2. #77
    Join Date
    Jan 2007
    Posts
    500
    Quote Originally Posted by Nosdracir View Post
    The main folder is the game folder where you found the backup folder. Just copy the launcher up one level. (Copy, not drag and drop.)
    I am glad this worked for you, it did not work for my us. Nothing in this thread so far has worked. Thank you for offering assistance everyone, much appreciated. Launcher still fails to patch, no playing the game until this is fixed.

    Please Devs, if you have a few moments, take a look at my bug/trouble report, as well as the bug/trouble reports of others with issues concerning the Launcher not working. Thank you.
    Last edited by gardavil; Apr 25 2020 at 12:20 PM.

  3. #78
    Join Date
    Jun 2011
    Posts
    1,314
    nvm

  4. #79
    Join Date
    Dec 2008
    Posts
    6
    Quote Originally Posted by Nosdracir View Post
    The main folder is the game folder where you found the backup folder. Just copy the launcher up one level. (Copy, not drag and drop.)
    Awesome! Thank you so much for the info. It looks like it's working.

  5. #80
    Join Date
    Dec 2008
    Posts
    6
    Quote Originally Posted by DAFFY1 View Post
    Awesome! Thank you so much for the info. It looks like it's working.
    Aanndd, now it's doing the same thing again. It progressed some in the update then started failing again.

    Any new suggestions??

    DEVS
    This is your problem and you need to fix this! Please

  6. #81
    Join Date
    Jan 2009
    Posts
    1,827
    Quote Originally Posted by DAFFY1 View Post
    Aanndd, now it's doing the same thing again. It progressed some in the update then started failing again.

    Any new suggestions??

    DEVS
    This is your problem and you need to fix this! Please
    I had a problem with a game update in late Jan this year. The download kept getting stuck in a loop downloading a file, detected an error with the file, then downloaded the same file again, over and over and over. I put in a ticket to SSG about it but after a week of back and forth with SSG support with no improvement I tried something another player mentioned in the LOTRO tech support forum.

    Change your DNS settings. Primary DNS to 1.1.1.1 and Secondary DNS to 1.0.0.1

    Since I don't know exactly what your computer is (Win, Mac, Linux and if it's Win, which version), you'll have to look up how to change your DNS settings yourself.

    By default, your computer should be set to use the DNS settings provided by whichever ISP you use. The DNS settings I have mentioned are provided by an internet company called Cloudflare and are PUBLICLY USEABLE (Cloudflare is a legit and trusted internet service company. Many web sites use Cloudflare services to prevent DDoS attacks on their sites, as one example).

    For my problem, I changed the DNS settings in the network settings on my PC from "obtain DNS settings automatically" to "use this DNS server address" and put the server addresses (1.1.1.1 and 1.0.0.1) into the relevant boxes in my PC's network settings, then I rebooted my PC and was able to download the update successfully. Once I was able to login to LOTRO, access my characters and run game content, I changed my DNS settings on my PC back to "obtain DNS settings automatically". Everything has been fine since then.

    Other internet tasks (email, web, etc) were NOT affected while my DNS settings were changed.

    I am not 100% certain this change will fix your problem, but it doesn't take long to try, is easily changed back and does not put your PC at risk.
    Therina - Hobbit Guard Rongo - Hobbit Warden
    Frood - Man Minstrel Garmun - Man Captain
    Zorosi - Dwarf Champ Froodaroon - Elf Hunter
    Southern Defenders - Arkenstone (formerly Elendilmir)

  7. #82
    Join Date
    Jun 2011
    Posts
    1,314
    Quote Originally Posted by DAFFY1 View Post
    Aanndd, now it's doing the same thing again. It progressed some in the update then started failing again.

    Any new suggestions??

    DEVS
    This is your problem and you need to fix this! Please
    Did you try moving the recent *.dat en *.datx files from your main lotro folder to a temporary subfolder, as has been suggested in another thread?

  8. #83
    Join Date
    Nov 2012
    Posts
    13,146
    Another issue found today. In Protecting Avarbarg open instance, many (and I mean a lot) of the doorways and corridors are blocked off by walls. We can run through them, which is fine for me because I know my way around the instance with my eyes shut, but for people new to this instance, they are going to have a really hard time of knowing where to go, which direction to follow or which walls they can run through and which are real walls.

    Kizdul-Kalah instance is ok.

    Protecting Sathur-Munzu is also ok.


    I would raise a bug report, but I've raised a couple over the last few days and not even getting replies, so I'm guessing the bug report list is getting hard to handle. I know Cord is viewing this thread, so adding this in here.
    Sometimes, no matter how hard you look, there is no best light.


  9. #84
    Join Date
    Aug 2011
    Posts
    1,051
    Quote Originally Posted by Arnenna View Post
    Another issue found today. In Protecting Avarbarg open instance, many (and I mean a lot) of the doorways and corridors are blocked off by walls. We can run through them, which is fine for me because I know my way around the instance with my eyes shut, but for people new to this instance, they are going to have a really hard time of knowing where to go, which direction to follow or which walls they can run through and which are real walls.

    Kizdul-Kalah instance is ok.

    Protecting Sathur-Munzu is also ok.


    I would raise a bug report, but I've raised a couple over the last few days and not even getting replies, so I'm guessing the bug report list is getting hard to handle. I know Cord is viewing this thread, so adding this in here.
    I haven't tried this myself but by the way you are describing it, it looks like the same as a visual bug that is happening in Barad Guldur raid since years ago, at the entrance to the 2nd bosses (twins).
    Anamura, Sunnarea, Silenius, Neushiro, Wandrassa, Wuldar, Fingaladir, Meowear, Virgalia, Turgamar (Old Fegefeuer)
    Amilegeth, Wargarr, Shakarabash, Luklubuz, Grishlukashkahkh, Dashkanakh
    "One lag to lag them all and in the lagness lag them"

  10. #85
    Join Date
    Jun 2011
    Posts
    3,641
    Travel from Carrock is blocked at least until we finished the quest line where Fameldir resides. I didn't check afterwards. Wasn't there a quest line before that required the eagles? => Check for interactions.

  11. #86
    Join Date
    Jun 2011
    Posts
    1,232
    Quote Originally Posted by Arnenna View Post
    Another issue found today. In Protecting Avarbarg open instance, many (and I mean a lot) of the doorways and corridors are blocked off by walls. We can run through them, which is fine for me because I know my way around the instance with my eyes shut, but for people new to this instance, they are going to have a really hard time of knowing where to go, which direction to follow or which walls they can run through and which are real walls.

    Kizdul-Kalah instance is ok.

    Protecting Sathur-Munzu is also ok.


    I would raise a bug report, but I've raised a couple over the last few days and not even getting replies, so I'm guessing the bug report list is getting hard to handle. I know Cord is viewing this thread, so adding this in here.
    Yeah had the same thing, it was really confusing to start with but in the end it almost made it fun - can I remember which way to go... Just kidding it's a bug.
    Evernight - Walred (Champ), Walmur (RK), Walbert-2 (Cappy)

  12. #87
    Join Date
    Sep 2007
    Posts
    259
    Not sure I've seen anyone mention this anywhere, so maybe it's intentional and I've missed something, but my Burglar's self-heals (Bob and Weave, Relish Battle) seem to now be pitifully low--healing for about 30 initially and per tick at level 62.

  13. #88
    Erionor's Avatar
    Erionor is offline Captain of Gondor, showed quality
    Join Date
    Apr 2018
    Posts
    2,086
    Quote Originally Posted by Leyt View Post
    Not sure I've seen anyone mention this anywhere, so maybe it's intentional and I've missed something, but my Burglar's self-heals (Bob and Weave, Relish Battle) seem to now be pitifully low--healing for about 30 initially and per tick at level 62.
    Not all heals have been increased enough to cope with the nerf to healing crits, so lots of classes including captain and warden are seeing similar self-heal issues.

    I’m an alien, an illegal alien: I’m a Gondorian Captain in Rohan...

  14. #89
    Erionor's Avatar
    Erionor is offline Captain of Gondor, showed quality
    Join Date
    Apr 2018
    Posts
    2,086
    Another minor one: the name of some of the new crafting recipes is not correct in the crafting menu e.g. for metalsmith, “elite helm of the rising moon” is listed twice, but one is in fact the “Wilderland” helm recipe.

    I’m an alien, an illegal alien: I’m a Gondorian Captain in Rohan...

  15. #90
    Join Date
    May 2012
    Posts
    541
    Quote Originally Posted by Zohal View Post
    Two Warden bugs.

    1) Heals have not been rescaled to compensate for loss of Fate crits. In fact it appears that the heals are less than before.

    2) Secondary, chance-based DoTs from single-target light attacks (Precise Blow, Piercing Strike, and Spear of Virtue) are much, much lower than they used to be compared to the bas DoT.
    Not just those two, but general dps was nerfed by 20-30% with the loss of massive crit mag. Restoring an additional 11-14% base damage would fix this for the most part. Currently we are just barely ahead of RKs and Hunters in the dps role, considering we can’t tank there is little use for wardens atm.
    ~ Third Marshal Anaxander -R12 Warden, Chieftain Karukh -R12 Warg ~ Formerly of Elendilmir

  16. #91
    Join Date
    Jun 2010
    Posts
    0
    Lore-master pet: The Bear, a random thunking sound, similar to a failed action thunk, with a downward pointing Arrow over the bear's head. Occurs anywhere and at random, no other pets seem to be effected.

    Lore-master mini-map: Now showing ore and wood nodes in the Floodfells, other zones working as normal. In Floodfells no Scholar nodes are showing in the mini-map. Are there Scholar nodes in the Floodfells?
    Ujest - 140 Lore-master, Opun Tia – 107 Warden, Tummi - 105 Captain, Veneur - 75 Hunter, Cneasai - 66 Minstrel, plus alts and mules
    Officer, Pipeweed and Ale, Arkenstone (formerly – Friends of Frodo, Vilya)

    and Star Citizen…

  17. #92
    Join Date
    Dec 2019
    Posts
    2,366
    Quote Originally Posted by TheArtilleryman View Post
    Another minor one: the name of some of the new crafting recipes is not correct in the crafting menu e.g. for metalsmith, “elite helm of the rising moon” is listed twice, but one is in fact the “Wilderland” helm recipe.
    It would more of a surprise if it was named correctly. The Jeweller gets the love this time, they have their new recipe under the correct heading, not the metalsmith and tailor. We can't be sure there weren't supposed to be corresponding weapon upgrades also. Maybe in a couple of weeks... who can tell? SSG seem unable to address this long standing issue in this copy paste and less than thorough edit process. CM has avoided all crafting on stream so won't have to "get" it. At least the TBDs we see in betas can be searched for and addresses, keeping old names in the copy won't be caught in this process. But ignoring the wants of crafters and instead coming up with their own bizarre craft development ideas, as reflected in the last expansion, is a sign they don't really care. The woodworkers briefly having to use a forge and the bowcrossbowbow debacle just a reflection of their attitude to crafting. The "Team" seem not to want to acknowledge issues out of their remit even if it's letting the team down.

  18. #93
    Join Date
    Jan 2007
    Posts
    500
    Hello Devs.

    Is there any progress to the launcher errors introduced with update 26 and previous updates? Can we expect a fix this week and if not is there anything you can tell us as to when we can look forward to being able to play Lord of the Rings Online again?

    Thank you.

  19. #94
    Erionor's Avatar
    Erionor is offline Captain of Gondor, showed quality
    Join Date
    Apr 2018
    Posts
    2,086
    Quote Originally Posted by gardavil View Post
    Hello Devs.

    Is there any progress to the launcher errors introduced with update 26 and previous updates? Can we expect a fix this week and if not is there anything you can tell us as to when we can look forward to being able to play Lord of the Rings Online again?

    Thank you.
    What launcher errors? I haven’t had any.

    I’m an alien, an illegal alien: I’m a Gondorian Captain in Rohan...

  20. #95
    Join Date
    May 2007
    Posts
    3,194
    Quote Originally Posted by TheArtilleryman View Post
    What launcher errors? I haven’t had any.
    I've had many as well, was unable to update or install LotRO for a very long time because of it.

    Right now launcher has been trying to download 7990 files for the last 45 minutes. Is it happening again?

    I don't know, but I really sort of want to kill the launcher right now and forget about it.
    Elven Adventuress UI ~ Newbie Guide To Playing LotRO

  21. #96
    Join Date
    Oct 2011
    Posts
    46

    Exclamation

    Quote Originally Posted by Ruudwulf View Post
    Hello everyone,

    I don't do really ever this, replying to threads. But now is the last drop. Even if I wanted to play this game I couldn't. NPCs refusing to show up for both the Epic and the new regional quest arc (Léothred in Avabarg, Reithvald in Erebor), so I cannot pursue either (and don't tell me it's my computer or my internet connection). This is so badly put out, so badly designed I'm not even sure the people who find it appealing have their eyes open. It's just a rehash of whatever tripe we've been fed before, of which the reuse of icons isn't even the worst part. Then what with so many issues reported during the beta and SSG not even acknowledging them, none of these should be surprising (on that note: why not spend a few more weeks polishing things up, in an unstressed atmosphere rather than rush yet another patch in a few days while stressing out your team?). Then again, I shouldn't facepalm every other minute at the blatant inefficiency of the SSG team, with their imbecility crowned in the Moors. Their idea of rebalancing is not even laughable because it is actually harmful to the current raid and instances on higher tiers. Their trying to reduce the lag is laudable, but failed completely. Last but more cherished in my eyes is regarding the lore. SSG has done such a botched job at this that I need to -- not "have to" -- leave. Frumgar, Marhwine as Rohirric names? Really? Then you speak to this Frumgar because you want to learn more about Rohirric history and it says only "I am honoured to meet you." (Not to mention the fact that as the clickable "place of history" didn't appear I had to relog, quite the immersion-breaker). This has to be a belated April Fool's joke, right?

    This game hasn't aged well, that's a fact. But what you're doing right now, SSG, is actually straining the lore, and the patience of your players, to such extremities as to be damageable to teh entire community. We came for the lore, for the movies, for the MMO aspect of the game. Whichever it is, you failed miserably to satisfy many of us, even moderately, because your greed knows no bounds, and you wanted to milk the cow to the very last drop.

    Good luck to everyone sticking around, and I do hope the game remains for those with lower standards or who choose to turn a blind eye... To those staying: I admire your pugnacity if you do, or pity your stubbornness in equal measure.



    Ruudwulf wrote: "Frumgar, Marhwine as Rohirric names? Really?"

    Yes, really. However you'll have to take it up with The Professor himself. Because, you see, Frumgar and Marhwine are actual names of Lords of the Eotheod. While they existed centuries before The Mark I do not think their names would be too rustic for the late 3rd Age Eorlingas. Didn't you mention in a later post that you are a sometime contributor to the Tolkien Society? Those names sound Old English which was Tolkien's basis for the Rohirric names/place names. Didn't you say you studied and taught this stuff?

  22. #97
    Join Date
    Jun 2011
    Posts
    266
    Quote Originally Posted by Gandolf_TheOld View Post
    Lore-master pet: The Bear, a random thunking sound, similar to a failed action thunk, with a downward pointing Arrow over the bear's head. Occurs anywhere and at random, no other pets seem to be effected.
    What is that effect anyways? It is annoing as ####! I was standing close to fireworks area in Bree and bear was doing that in a loop every couple of seconds.

  23. #98
    Join Date
    Jan 2011
    Posts
    0
    Quote Originally Posted by Forodir View Post
    What is that effect anyways? It is annoing as ####! I was standing close to fireworks area in Bree and bear was doing that in a loop every couple of seconds.
    I saw that too, had no idea what was causing it.
    “All that is gold does not glitter,
    Not all those who wander are lost;
    The old that is strong does not wither,
    Deep roots are not reached by the frost."

  24. #99
    Join Date
    Jun 2010
    Posts
    0
    Quote Originally Posted by Gandolf_TheOld View Post
    Lore-master pet: The Bear, a random thunking sound, similar to a failed action thunk, with a downward pointing Arrow over the bear's head. Occurs anywhere and at random, no other pets seem to be effected.

    Lore-master mini-map: Now showing ore and wood nodes in the Floodfells, other zones working as normal. In Floodfells no Scholar nodes are showing in the mini-map. Are there Scholar nodes in the Floodfells?

    Update, found a few, darn few, Scholar Chests in the Floodfells, and they did appear in the mini-map, however the mini-map indicators for Skarn and wood nodes also show up making ID'ng the Scholar chests difficult.
    Ujest - 140 Lore-master, Opun Tia – 107 Warden, Tummi - 105 Captain, Veneur - 75 Hunter, Cneasai - 66 Minstrel, plus alts and mules
    Officer, Pipeweed and Ale, Arkenstone (formerly – Friends of Frodo, Vilya)

    and Star Citizen…

  25. #100
    Join Date
    Nov 2012
    Posts
    13,146
    Quote Originally Posted by Leyt View Post
    Not sure I've seen anyone mention this anywhere, so maybe it's intentional and I've missed something, but my Burglar's self-heals (Bob and Weave, Relish Battle) seem to now be pitifully low--healing for about 30 initially and per tick at level 62.
    Sustaining Bolt on RK is not worth using for a heal anymore either. Something is amok with this last update. So many issues on so many classes.
    Sometimes, no matter how hard you look, there is no best light.


 

 
Page 4 of 5 FirstFirst 1 2 3 4 5 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload