Also, it would be nice to add a passive bonus from choosing red line. After removing stacking bleed from crits, this is the only talent line without any bonuses.
I don't even remember why it was removed in the first place. They should definitely add it back or come up with a new one
I haven't played my Guard for a while now, but what really bothered me and I don't know if this has been mentioned already, but the 5.2m range on Turn the Tables is kinda stupid.
Most of the time you're in melee range anyway, but it's still frustrating if an important CC removal skill is limited by such a short range.
Either extend the range or remove both the range and fellowship manouvre