this does not represent Cataclysm being a huge improvement to game mechanics but failing misserably to retain players from WotLK (cataclysm had a huge drop in population compared to other expansions, and it improved many game mechanics, including dungeon and raiding difficulties).
that's why many people consider WotLK as the end of warcraft saga. therefore, the saying: "tell them only that the lich king is dead and that world of warcraft died with him".
to paraphrase Bolvar Fordragon at the end of WotLK cinematic.
evil has nothing to do with what an Angmarim or Numenorean that narrates an event such as a past battle against free people.
if you wanna play semantics and locate evil as a mysterious mythological trascendental force that permeates and imbues a book, then, that's part of your interpretation.
an Angmarim or Numenorean writting a book or a few pages narrating a story from a past battle does not need to have a mysterious evil force that prevents elves from reading.
in fact SSG plays with these ideas by making Jajax an ally to free people. and he's supposed to be a Corsair.
active imagination and self-identification have nothing to do with each other. picturing something while you read it has nothing to do with feeling pleasure from imagining yourself killing someone. in this case you're failing to differentiate both.
i guess that you can picture what a murderer does through a story without the need to feel like you're a murderer. point of view and identification are two different things.
for example, in a neo noir tale, sometimes a detective has to place himself in the mind of a murderer to know how he acts and what's his motivation. but it has nothing to do with feeling pleasure from killing someone.
knowing your enemy is what makes you immune to his logic and motives.
i think you developed the habit of idealizing a bunch of people too much.
yeah, and they still had managed to sell a lot of books related to Warcraft lore through 15 years.