Exciting to see the actual maps and have it all confirmed! I hadn't expected it so soon.
It's fun to be able to match up the original screenshots I took of the Swanfleet with the actual map. It looks pretty much as I understood it as I was exploring. The village I called "Cliffsburg" would be Glyn Helyg, and the ravines I walked through were the Stoorvales. From the hills that form the boundary between the Gloomglens and the Swanfleet, I was able to look out over the central part of the Swanfleet; I could see most of Wadewater and as far north as the hills beneath the words "Western Eregion. My view of Caras Gelebren was blocked by a line of hills. I'm actually a little surprised we'll be able to climb up into the hills around Mossward, as I expected those hills to be unclimable.
Looking at the map, the new zones look enormous. I've been trying to get little peeks at Cardolan from across its borders, but it strikes me how little of it I've seen. This is going to be an enormous chunk of landscape.
It looks like we are probably getting extensions of the Old Forest and the Barrow Downs, which will be nice. Caras Gelebren will be a nice expansion to Mirobel as well; Mirobel is one of my favorite places in the game, but I would definitely like to see it be a little bigger. It looks to me like Cardolan will stretch all the way up to the Bree-Land and Lone Lands, though it also looks like the northern half of Cardolan will be quite hilly, so it might not feel as open as we might like. Still, we're getting a massive bit of landscape consisting of two large new zones with no artificial boundaries separating them, which connect five preexisting zones (the Bree-Land, Lone Lands, Trollshaws, Eregion, and Enedwaith) and connect with two or three potential future areas (the Southfarthing and Minhirirath, and probably something to the south of the Swanfleet as well). I think these areas will punch way above their weight in terms of making Eriador feel bigger and more open and connected.
It's interesting that it's split into two zones. One zone wouldn't have surprised me; three zones wouldn't have surprised me; two zones kind of surprises me. Lore-wise, though, it kind of makes sense. Cardolan is a good name for everything west of the Greyflood/Gwathlo, but the area east of the river wasn't actually part of Cardolan, so it makes sense to call it something else.
While this area is supposed to be mostly abandoned, it looks like there are a few current settlements: Herne, Hove and Surlock Farms, and the hobbit villages of Glyn Helyg and Clegur. Sarn Ford was only recently abandoned by the rangers. Tornhad is only the borders of the new zones. And it's possible there might be another settlement or two--Mossward maybe, or possibly an elven refuge somewhere? Standing at a major crossroad, the settlement of Herne makes particular sense; goods from the Bree-Lands, the Shire, the Ered Luin, Gondor, Rohan, Dunland, and Minhiriath and relics from the Lone-Lands would pass through this location, so it's not surprising that there would be at least a small trading post here.
When we first heard that the quests in these new zones would be level 1-30, I'd imagined that we might start at Sarn Ford and move eastward. We progress generally from west to east through the rest of Eriador, and it might be dangerous to drop brand-new players too close to, say, Eregion and Enedwaith. I could also imagine an introductory instance based around the rangers who are chased out of Sarn Ford. Looking at the maps, though, I wonder if we'll actually be starting out in the Swanfleet and progressing westward through Cardolan. The Swanfleet is the smaller of the two zones, and there don't appear to be many points of interest there, so I could imagine the quests starting us there, moving us quickly through this zone, then progressing westward, culminating in the Barrow Downs and the Old Forest, by which point we could have learned about Angmar, the White Hand, and the brigands closing in on Bree and the Shire. The points of interest in the far west of Cardolan have some pretty gnarly names: "Sarch Vorn" means "dark grave," "Dol Ernil" means "prince hill," "Gaervarad" means "dreadful fortress," and "Tyrn Gorthad"--the Sindarin name for the Barrow Downs--means something like "wraith barrow." That sounds like the place we end up, not the place we start.
This new introductory area is supposed to be more race-agnostic than the other intro areas, so I think I imagine us beginning as travellers along the North-South road who run into trouble, perhaps in Tharbad. Boromir and/or the rangers rescue us, and we end up in some safe location. I could imagine an Archet-style introduction in the Stoorvales, Western Eregion, or even the Angle. Then we're released into the Swanfleet to start our adventures.
...or I could be completely wrong. I often am, lol.