I understand your issue in wanting to be able to engage in the moors as a competetive player if not amongst the most powerful on the field. But humbly and with the greatest of respect , if you look at Orion's last two posts there is a possibility that he just doesnt get it.
No, I was really just not connecting the morale issue. But, going back and rereading my response to your initial question on Audacity - I may cheaped out on the answer.
The answer is a little more complex than just pushing audacity onto gear and forcing the grind for both Freep and Creeps. Your question is completely valid, and I apologize for not spending more time on answering. So here, is a more complete answer.
We are currently weighing an overhaul of Audacity and there are some considerations that we need to look at in so doing. Some players, not all would like to be able to wear the armour they earn in the Ettenmoors in the normal world. This causes a number of balance problems going the other way because the gear, as it is now, while taking a long time to earn would be very potent if we just allowed it on the Freep Side PvE. More complications ensue when you bump the level cap or ilevel cap between level bumps...
We have this asymmetrical problem with levelling where, as you astutely point out, creeps would only have to do this once per alt and freeps would have to do it every level or iLevel bump per alt - unless we added in another levelling vector for creeps to go through at level bumps.
We are debating now what that solution is and the discussions about PvMP missions, potential allegiances, and the like all tie into that discussion.
Bottom line, we do not want to keep the asymmetrical advancement in place because it creates too many headaches. So we are working on a solution.