Sooo... any dev update on this issue? Instead of reworking minstrels and the like - when it wasn't even needed - can we bring the captain to playable levels?
There's been so much feedback that I really can't comprehend why nothing had been done yet. I could understand taking your time with the yellow/blue lines as they're far more delicate and subtle to balance. But red?
Just start off by doubling the damage on every red line skill, so instead of 100k DPS we do 200k in tier 3 gear on landscape. It won't change jack in terms of raid performance as all red cappies sport full tank gear for raiding anyway.
I basically stopped playing my captain altogether. When your biggest skills hit like a god damn Quick Shot, how can this be considered viable or at all entertaining? I swear, you guys forgot to scale the captain past Gondor or something. It is truly awful.