
Originally Posted by
Kander
The point for the taunt is totally not about being determinant, but rather being insulting, like they change a damage reduction effect on boss taunt to make it a damage boost to boss? No other class got anything even remotely close to buffing the boss on taunt. Is it gonna kill you or the raid? no, the effect is minimal, but there's absolutely no need or reason to buff the bosses you're tanking while other classes actually debuff on their taunts.
I think we're missing the point of the debate here, or we're debating 2 different things. I know what you mean when you say warden is viable, can do all content, etc, and I think the other guy has more of a raiding endgame perspective on "viable" meaning, which I share. The point he's trying to make is that unless you're comparable in utility/effectiveness to other tanks, you'll never be able to get into a proper raid group with warden tank. I'm not saying wardens should become now new meta for raiding, but that it should be possible for a group when a t3 raid is released to actually use a good warden tank for clearing that content first time, not that they NEED that warden but at least that being a posibility considered by some. Right now it's simply not the case, is it possible to tank whole raid t2 or even t3 with warden after changes? probably, by a fully geared warden that got its gear in dps role, with a group that doesn't mind using the worse tank class. Will any warden have ever a spot to tank if there is someone who can relog to a less played guard or captain tank? for sure not, even after changes.
That's what the other guy and myself think. Warden will likely be able to tank everything after enough time has passed and everyone is properly geared, or even overly geared for the content, but that's not what a class rework should aim for, it should aim for wardens being an option to tank hardest content, not just: yeah we have a perfect geared warden with all full t3 set and everything, let's let him tank since it's not hard anyways.
I tanked pretty much every raid since lvl 75 onwards on my warden (I didn't make warden until lvl 75 was released) and Orthanc could be tanked on warden, Erebor cluster could be tanked with warden, Throne could be tanked with warden although it started to be substantially harder than on guardian except for very specific fights, Mordor cluster could be tanked on warden, but it was already getting into the point of already needing to be fully and overly geared and requiring tremendous luck and skill compared to other tanks, and then Anvil raid was possible to be tanked on warden only up to certain tier and it was a challenge most people weren't willing to take (understandably), as literally t2 tanking on warden became hard even for t3 experienced groups.
In Remmorchant, well, warden tanks didn't exist anymore, I remember I tanked some t2 runs and such after the content was outdated but that's it, same as threshold.
It's obvious that wardens can tank some content but the moment a class becomes only a last, desperate backup for a role that people feel should be fulfilled by a "real" tank, then the class is not viable in my book.
I just want warden to be back on lvl 75-85 levels, where a good warden was an alternative to a guardian. I don't think changes now are gonna achieve that, but regardless, the buffing the bosses when you taunt certainly shouldn't be a thing.