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  1. #1
    Join Date
    Aug 2015
    Posts
    38
    Quote Originally Posted by SSG_Orion View Post
    Protection by the Sword now reads "Boosts melee damage of you and fellowship members. Enables you to react to an attack that is blocked, parried, or evaded by a fellowship member under your protection within 10m.", but Reactive Parry becomes Cause and Effect

    Cause and Effect

    Cause and effect increases the range of your benefical response effects to 20m.
    Cause and effect deals damage back to attackers that are partially or fully blocked, parried, or evaded by those under the effect of Protection by the Sword. (Damage to be determined but scales with level.)
    Yep, this is what I wanted. Awesome!

  2. #2
    Join Date
    Oct 2009
    Posts
    10
    Quote Originally Posted by Tepee View Post
    Yep, this is what I wanted. Awesome!
    I second this!

  3. #3
    Join Date
    Oct 2010
    Posts
    203
    Did not think to check forums over the weekend, will need a bit to parse the 100 new posts. Just wanted to point out that of 67 player posts, 40 came from 4 of 22 participants. Not necessarily a bad thing, just context for the basis of your changes.

    Sad to hear yellow guard is dead but not surprised. Sometimes we must settle for the faster horse.


  4. #4
    Join Date
    Aug 2015
    Posts
    38
    Quote Originally Posted by Fantomex View Post
    Did not think to check forums over the weekend, will need a bit to parse the 100 new posts. Just wanted to point out that of 67 player posts, 40 came from 4 of 22 participants. Not necessarily a bad thing, just context for the basis of your changes.

    Sad to hear yellow guard is dead but not surprised. Sometimes we must settle for the faster horse.
    I really don't think it is "dead".

    In the current live, you play red/yellow, blue/yellow, or yellow/red basically, in rare cases yellow/blue. Noone combines red and blue, and everyone goes to yellow after the main tree, or if yellow is the main, then you start purchasing in the others.

    Why exactly yellow is "dead" when you can just spec in red or blue, and purchase all traits in yellow before doing anything in the main tree? You can just spec into red, and go "screw it, I wanna play yellow", and buy all yellow stuff you got used to.
    They even kept the 2h-tanking thing, so you can do that too. What is exactly your problem? Because at this point I really don't understand "yellow is dead" people.
    Call it green and orange, yellow line will continues to live, but with the combined power of the other lines, so stronger than before basically.

 

 

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