Quote Originally Posted by ararax2 View Post
Because the "stated reason" for negative rep was that it would allow the community to give their opinion on posts and help identify problem topics.

When you have community reps handing out positive and negative rep (At the tune of nearly 150 per shot) You completely flood out any viable feedback.

If RepX gives someone an infraction for something the community liked at large and got 5 +10s on and RepX gives a negative rep for -150, the person is at -100.

Secondly this is a social game, it ranks people by how much people like their posts, not by how informative they were. You know LOLcat pictures get more + rep then anything.

Have I added anything to this forum since rep came out? Probably not, I've pretty much felt that my $20 preorder for Mirkwood was wasted due to false advertising. Yet somehow I still have rep.

The whole system is a joke if it's not a small social game for people to play while there is a lack of in game content. Sure it started as a decent idea, but now its a popularity contest with no more value then a game. Does anyone have negative rep? No? Then what use is it?

I agree negative rep could be useful at identifying problem issues if it was used as a measure of the communities views on it.

It's pointless as is, and the use by devs of it as a social popularity tool is unprofessional.

Just IMHO.
You're proving my point. If the community itself is using rep in the wrong way, you don't think OCR should have the power to turn it back around themselves by using it in the proper way?