I went to Gamescom in Cologne, Germany, yesterday and managed to meet up with Sapience, who as it turns out is a very friendly and enthousiastic guy! I had hoped to get a quick 5 minutes with him but he actually kept chatting with me for over half an hour
As you may be aware, before I went I asked (in another thread) whether there were any questions you would like answered. I got some great feedback on that (some ok feedback, some downright nasty) and managed to add quite a few questions to the ones I had already planned asking. So here's a short recap of my meeting with Sapience and (most importantly) his answers. Please understand that I asked a whole bunch of stuff but there were a number of questions that he simply could not comment on at all, since it was covered by the NDA, so for most of those I didn't even bother writing it down here. Happy to answer specific questions later, though.
While Sapience was putting away the Dutch salty liquorice I had just presented him with (come bearing gifts, it's a good conversation starter!) I was speaking with a colleague of his who mainly works on DDO (the lovely Tolero). We spoke about the difference between DDO and LOTRO and how DDO is often about puzzles and such, so I mentioned how much I enjoyed the Inn of the Forsaken instance and similar quests. By then, Sapience had returned and he explained that that the people who design an instance get quite a bit of room to play around, and that this particular instance was obviously created by someone who has fond memories of the Goonies
I then asked some questions (thanks Crell_1!) about F2P/Premium accounts - whether there are any plans to add Destiny Points functionality to those account types and whether they will have access to Freep PvMP after RoI launches. Sapience said that the DP functionality is being considered for F2P/Premium but so far it hasn't been decided if they will add it or not. Asked about Freep access to Ettens for F2P/Premium he gave me a puzzled look and said that this was actually the first time someone had asked him that question (kudos to Crell_1 for that!). He said that while he does have a strong hunch about what the answer would be, he didn't know for sure and therefore really couldn't answer it. That's open to interpretation then, although my personal "hunch" is that it may be available, but with similar restrictions. Plenty of room to think either way though, so I guess it's fuel for yet another debate. [EDIT: Sapience has by now posted the definitive answer... Free/Premium players will not be able to play PvMP on their Freep characters. Link to his post] To be completely honest, I'm not 100% sure if I asked about what would be available in the Creep Store, but I think I did and I think the answer was that it was under the NDA and therefore not something that could be discussed as of yet.
Then we spoke briefly about the new PvMP zone (thanks Sentinelx1337!) that was mentioned a good while ago. Sapience said that while this was indeed something they want to bring into the game, there are no specific plans for it yet, meaning that even internally they have no estimated launch date for it.
Moving on, we talked for a while about the possibility of Turbine releasing a "roadmap" of sorts to the LOTRO community, much like they have done for DDO in the past (thanks Khafar!). Sapience of course was aware of what they did for DDO and said that he personally likes the concept, as do several other people on the LOTRO team. He went on to explain that there is a difference between the LOTRO and DDO communities, which is mainly that the DDO community (as opposed to ours, which is totally true, let's face it) doesn't take "plans" put forward as scripture. He said that the DDO players don't mind if something takes a little longer than expected but are generally only interested in simply knowing that it's in the works. But apparently it is something that they have considered (are considering) doing for LOTRO as well, perhaps at a later date.
On to the BIG one: instanced content in RoI launch. Sapience confirmed that there will be no new 3/6/12 man instances at launch, nor will any of the instances that currently don't scale be converted to scale to level. He also confirmed that yes, they ARE actually working on an instance cluster at this very moment and that progress is good, but when asked whether that would be released around Christmas or possibly later he simply said "Sure, or maybe even before Christmas. I really can't say anything more specific on that subject." I then asked him whether the instance cluster would be considered part of the original RoI purchase or whether it would have to be purchased separately, and he said that he simply couldn't comment on that yet (sorry Crell_1). Take that non-comment as you will - it may mean a plethora of things, but to me it only means that they either haven't decided or don't want to discuss it yet. I'm not making any assumptions either way, but that's me. [EDIT: Update! Sapience has confirmed that the instance cluster will consist of three 3-player, one 6-player and one 12-player instances. They'll be part of the upcoming Update 5, to be released "before the end of the year". The instance cluster will be FREE to anyone who has bought RoI either pre-order or (after Sept. 27th) via the Turbine Web Store - which is not the in-game Store!]
He went on to explain that the scaling of ALL instances is a work in progress, that they plan to keep moving forward with that. This would (eventually) include raids as well. As a side note, he said that any instance that is scaled will retain its original level as a minimum, so (for instance) DN will never be available to run at any level lower than 60. I asked specifically about The Rift and he grimaced. He said that The Rift was a special case... Since Rift seems to be the absolute all time most loved raid in this game, one that many players have extremely fond memories of and love for, they are still very unclear on how to properly handle its scaling. He said that if they were to eventually scale it, they would have to do it in a way like they did for Helegrod (i.e. split it up into separate instances) and that this would most likely be a huge disappointment and cause tremendous dissatisfaction with many players - even though, as he mentioned, it really already is just that: a series of separate instances. So while they do VERY much want to scale the Rift, it is something they are still thinking about, trying to find a more 'natural' way for it, to preserve as much of the original 'feel' as possible. It is important to note, in regards to the ongoing process of scaling instances, that it doesn't have priority over, say, the upcoming instance cluster, which to me sounds very logical and reasonable.
I mentioned reading about an update to the API for the Lua plugin system - Sapience confirmed that this will indeed be in RoI launch! He says it's still being finalised and that the dev working on it has a lot of other things to do before September 27th but he's confident that it will be completed on time. He went on to say that the UI skinning community will be thrilled to find a tremendously useful update on their tools and available skin definitions.
On to the LI system. I asked whether he could say anything about whether we would see any changes in that, mentioning the "Phase B" that some people (bastiat1 for one, thanks!) asked me to inquire about (which I myself didn't recognise as a term that's been used by Turbine and apparently Sapience didn't either). He said that it's almost certain that RoI launch will see a decent change in the LI system, but he couldn't go into further detail since it's still under NDA. Sorry I can't report anything specific about this, although I will say that to me it didn't seem like it would be a huge (i.e. significant) update/revamp.
One of the things that I've long thought are VERY much in need of an upgrade in LOTRO, as do many of you, is the Kinship system (Galuhad, you're truly a star and let's just say that the folks at Turbine are certainly aware of your proposal!). I spoke to Sapience about this at length. He explained that he agrees with me/us and so do many others on the Turbine staff. And for what it's worth... it IS on the to-do list, even though that list is awfully long. The main problem with it is that, as Sapience explained it, revamping the Kinship system would be a HUGE task, not something they can just whip up in a short time. It would require a rewrite of a significant portion of the client and therefore it's subject to being weighed time and again... is it as important to as many people as (in the current situation) a new instance cluster? (The answer for this current version is obvious: no, it isn't.) So while this is, again, something that many do feel strongly about and would love to implement, it's really a matter of how they spend their budget, which is (contrary to what some on here would seem to think) limited, finite. Paraphrasing his words: if I have one dollar to spend, I have to decide whether to spend it on something that 85% of the player base wants, and that the other 15% will actually also enjoy using, or something that a minority wants very badly, but doesn't mean as much to a big chunk of the rest. Take that as you will, I'll just say that while I'm certainly part of that minority that wants it very badly, I completely understand that Turbine are a business with a budget and that some things just don't have priority as much.
I thanked Sapience for taking all this time to talk to me (I really think that more than half an hour is extraordinary, since I'm just a fan, not a journalist) and he said that I'd forgotten to ask one question... THE MAPS! Hehe... Well in case you hadn't heard yet, or seen the (pictures taken of) screenies: the landmass being released in RoI is indeed 3 separate maps, not one. It's Dunland, Gap of Rohan and Isengard. And truly... it is quite big! Oh and I'd personally like to add that while I was initially taken aback somewhat by the leaked screenie of Orthanc, I now have to say that I will probably need to wear a diaper the first time I take my own character(s) there. It is BIG and scary as hell!
Sapience mentioned that the whole outrage about there being only one map (etc. etc.) shows once more why there is a need for a NDA; Beta is continually updated and what seems like a finished product on any given day can be completely different the next. So I guess the most sensible advice (as many have shared) would be: don't judge it until you see the finished product.
That's it, save for some random banter and chuckles. I'll close by mentioning that from my experience, I have to say Sapience truly is a nice person. I had a great time talking to him about LOTRO and his work. I'd say we're lucky to have him as a community team manager - he's a very dedicated and enthousiastic guy (leading an also dedicated and enthousiastic team) and that's something that goes a very long way, imo. Flame on, if you will, just my personal opinion
As said I'm happy to answer any further questions as far as I can recall with confidence what was said, but this is certainly the bulk and the most important information.
[EDIT]: It was quite a big wall of text, so I added some formatting/colouring to make it less scary![]()