I'm just going to restate what I've already said. We'll have more details about the extra bag soon. Beyond that I'm only going to say that some of you have hit it quite firmly on the head.

And now I'll try to help recycle some tinfoill. The current UI slot for the bag was.... a boo boo. Yep. Sorry guys it's not a nefarious plot or evil scheme it was an honest to goodness error. We first caught it literally as it was about to go live on Bullroarer. We had two options; revert everything, delay the update a good week with no other work being done other than reverting the UI, or...stick a tooltip on it that stated what it was for. We went with option 2. And since we knew that a tooltip like that was going to open up a lot of questions, we decided to clarify it in the release notes.

Also, as for the level 90 doors. We had intended to make 0 content interiors in those locations. It was bugged when we went live and so level 90 restrictions were placed on them. Again, easy and quicker than ripping them back out. Instead of just fixing them for the next release, the person responsible thought players would like a fun little quest instead of just interesting, content-less, interiors. So there was never anything to promote. It was a little bit of spontaneous bonus content thrown in for fun.