I think that when it comes to playing LOTR as a MMO that there is going to have to be give in it. I just don't think that a MMO can truly stay lock-in-step with everything in canon and still provide variety and flexability. I mean, if you wanted to stay fully lore compliant, then instead of creating a character and playing them up, you'd have to create a class type which would change based on what area of the map you were playing in so you could remain canon compliant. That would mean that if you rolled a hunter, you could start out in Bree as a Breelander, but once you got to the Troll Shaws or to Rivendell, your Breelander would have to instantly morph into an elf or at least a Dunedain, as technically no one else should know where Rivendell was at. When you made it to Moria, you'd have to become a dwarf to fit the lore; later, in Lothlorien, your hunter would become an elf, and when you made it to Rohan, your hunter would change into a Rohirrim. In order to achieve this, there couldn't be an over-arching storyline as there wasn't a single person at all places at all times except for the heroes themselves. So basically, each area would have to become its own mini-world for certain levels, each with its own individual story. Oh, and you would not be able to play a female character as Tolkien's canon view was very much a Middle Ages world and women were not warriors. Your other option would end up being a console game where you play through the events as one of the heroes themselves.
So effectively, what happens is that the game becomes a series of session plays, except that you keep the same class type in each session. While this is a possibility for a game play style, I suppose, I don't think it would appeal to the masses because while that would make it possible to totally remain canon compliant, it would totally kill the role playing aspects of the game and the ability to grow with a toon. I personally love my individual toons for the characters they are and their own individual stories based upon their backgrounds, sex, race, etc.
I realize that it comes down to a suspension of believe based upon an individual's point of view of canon, and that everyone has their own individual "line in the sand". Truthfully, the game mechanics themselves really requires that--after all, you really couldn't realistically ride from Rivendell to the Shire in the matter of a half hour, and getting hit by the first arrow should in reality kill you, and that brigand will still see you walk past him at 20 yards if he can see you at 19, and if you fall off a cliff, your leg will not heal in 30 seconds........
And besides--a lot of people, if they were honest, would admit that they in their minds do self-inserts into their favorite stories and dream about what it would be like to be right there alongside their favorite characters. I know that is true because look at how much fan fiction exists online!
The best way, I think, to deal with it is to consider the game to be "based on LOTR" and not necessarily "Middle Earth online" and simply treat it as an alternate universe to play in. Look at it this way: Tolkien claimed to have been translating the Red Book of the Westmarch from several ages and several thousand years, handed down through the centuries and copies several times over, and he was translating it into English. Like any other myth from so long ago, while the basic elements may remain the same, there are several versions to it, some which differ widely, depending on which version you read, and no one knows all the facts as to what really happened. So treat the game as another translation from a different source than the copy Tolkien was working from, one that has a slightly different interpretation of what happened--the basic elements are there, yes, and the basic heroes, but there are some things that change in this version from the other one. It's sort of like talking to the witnesses of a trainwreck; you'll get different versions of the same event from different perspective. Or think of it as the other side's version of what happened, sort of like reading the English side of events versus the French side of events in the 100 years war![]()
But that's just me, and maybe I'm just pre-conditioned to think that way, considering the fact that I am a fan fiction reader and the fandom that I read the most in has about a million alternate universes to it.......I look at it as book-verse, movie-verse, and game-verse--all have common elements to them, but they have things that distinguish them from each other-you know, like the DC and Marvel comic book worlds......![]()