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  1. #201
    Join Date
    Sep 2010
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    3,784
    Not sure if it is the right place to ask these things but:
    Will the Beorning get their own introduction movies? class/race.
    Will the starter introduction remain similar to how it is now? very short.
    And one last thing, will there be added cosmetic options for the bear transformation? I find myself very fond of the Weathered Bear.
    "...None of us would join the Grey Company if we felt its errand was not important enough to brave those risks. For my part, I will not give in to fear of the unknown. We all have our role to play, and I hope only that when I have played mine, the world will have been better for my having been in it.

  2. #202
    Join Date
    Apr 2012
    Posts
    131

    Honey Cakes

    I like the idea of being able to create food items with a racial skill. But considering that Beornings do not have Power, it seems a little pointless to have a Beorning item affect IC/OOC Power Regen. (Yes, I know you can give them to other characters, but other classes are not necessarily lacking in access to Cooked Food items.) The Morale Regen is nice, but Beornings have respectable self-heals.

    What if the Honey Cakes affected Wrath instead? They could reduce the amount of Wrath consumed or increase the amount generated by Man-form attacks or just automatically add X amount of Wrath upon entering combat (while the effect is active).

    (I apologize if someone on this thread has already addressed this issue. I scanned the first 5 pages of the thread but do not have time to read all 9 pages.)

  3. #203
    Join Date
    Aug 2007
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    0
    For those wondering what the LI Legacies are like for Beornings I've updated the OP on this thread with the Legacies I've found in Build 3. https://www.lotro.com/forums/showthr...Legacies-Lists

  4. #204
    Join Date
    May 2007
    Posts
    718
    I feel like Beorning heals should be nerfed by maybe 20-30%. At level 59, I did some testing on minstrels, rks, and beornings, and yellow-line beornings seem to have the highest sustainable heals, even fellow-wide, if you use them right. They're AoE bear-form one gives double the Bolster Courage AoE effect in minstrel blue line, both to the full fellowship, and since wrath can usually be quickly gained in combat, you can usually spam those on the 6sec CD and have the heal up at least as often as 2 bolster courages, meaning just about the same healing, if not more with the other heal they can do. Also, I got crits that heal me fully on Beornings, and I got crits on other classes that did maybe 2/3 of the Beorning crit (all using 3rd agers).

    I love that Beorning heals were buffed from build 1/2, about 10x more I'd say, but they should be nerfed by about 20-30% now, if not a little more, to be more balanced. Tactical healing rating may not have been taken into effect when calculating the potency of these skills, and later on, they may be even more potent than mini/rk heals (I havent been able to test high levels really, with actual gear, not just in the moors/BB's).


    Also, is there are reason for not having 2 capstone traits in each line? Were these forgotten about while making the traits, perhaps before U14 was being worked on when it released more?
    Last edited by pittcrew1; Oct 28 2014 at 07:07 PM.
    Baldigar, 105 Burglar on Landroval

  5. #205
    Join Date
    Mar 2008
    Posts
    1,095
    Quote Originally Posted by Marethryth View Post
    I like the idea of being able to create food items with a racial skill. But considering that Beornings do not have Power, it seems a little pointless to have a Beorning item affect IC/OOC Power Regen. (Yes, I know you can give them to other characters, but other classes are not necessarily lacking in access to Cooked Food items.) The Morale Regen is nice, but Beornings have respectable self-heals.

    What if the Honey Cakes affected Wrath instead? They could reduce the amount of Wrath consumed or increase the amount generated by Man-form attacks or just automatically add X amount of Wrath upon entering combat (while the effect is active).

    (I apologize if someone on this thread has already addressed this issue. I scanned the first 5 pages of the thread but do not have time to read all 9 pages.)
    I guess the cake still help Beornings in term of out-combat morale regen, as Vitality, the stat for the job, only gets buffed up starting at lv85. My Champion who builded Might and some raw Morale for DPS during RoR period had a very low out-combat morale regen.

    Anyway, baking a out-combat regen food for other character is not a bad idea, considering the food is scaled with level and does not require a cook to do it.
    [I]"Deserves it! I daresay he does. Many that live deserve death. And some die that deserve life. Can you give it to them? Then be not too eager to deal out death in the name of judgment. For even the wise cannot see all ends"[/I] - [B]Gandalf[/B]

  6. #206
    Join Date
    Jun 2008
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    1,292
    Hopefully someone can save me reading 9 pages. Sorry for my laziness. Has the issue of staying in bear form for 3-5 agonizing seconds after 0 wrath been addressed yet?
    Yelk, Hunter| Rank 15 | Arkenstone | Leader of Shock and Awe
    Original Challenger of Saruman
    Original Challenger of Gothmog

  7. #207
    Join Date
    Aug 2007
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    0
    Quote Originally Posted by YesMaam View Post
    Hopefully someone can save me reading 9 pages. Sorry for my laziness. Has the issue of staying in bear form for 3-5 agonizing seconds after 0 wrath been addressed yet?
    Read or test and find out Read patch notes also.

  8. #208
    Join Date
    Apr 2012
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    857
    Quote Originally Posted by Jinjaah View Post
    My comments were in regards to allowing all Area Effect heals to operate this way and the potential of this happening, not that it was a guarantee. But like I said, its a good suggestion and something we will look into moving forward.

    -JInjaah
    That is very nice! Hopefully it won't cause any lags. I know it is out of the topic but maybe something you guys should look into moving forward too is AoE buffs to apply for the NPCs too.

  9. #209
    Jinjaah is offline The Lord of the Rings Online Team
    Join Date
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    Quote Originally Posted by pittcrew1 View Post

    Also, is there are reason for not having 2 capstone traits in each line? Were these forgotten about while making the traits, perhaps before U14 was being worked on when it released more?
    Yes, we purposefully left each tree at 51 ranks instead of 53 as we plan to add some more to the class over the next update. We figured it would be best to let the class go out into the live environment and let players offer their opinions and thoughts on cool ideas to add to each line. This way, we leave some room to grow instead of having to take away in the future.

    -Jinjaah

  10. #210
    Join Date
    Jun 2011
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    3,635
    Quote Originally Posted by Jinjaah View Post
    We figured it would be best to let the class go out into the live environment and let players offer their opinions and thoughts on cool ideas to add to each line. This way, we leave some room to grow instead of having to take away in the future.

    -Jinjaah
    I thought that was the purpose of beta?

  11. #211
    Join Date
    Aug 2007
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    0
    Quote Originally Posted by Jinjaah View Post
    Yes, we purposefully left each tree at 51 ranks instead of 53 as we plan to add some more to the class over the next update. We figured it would be best to let the class go out into the live environment and let players offer their opinions and thoughts on cool ideas to add to each line. This way, we leave some room to grow instead of having to take away in the future.

    -Jinjaah
    I can respect that and it makes sence. Its the same tactic used with the HD revamps of the classes and then expanded on with U14.

    We are hearing now that U15/Beornings are going live in 1 week that is Nov 5th. This is coming out of Massively via Turbine interview.

    This is a MAJOR mistake to go live next week. Beornings are not ready. Most testing has been level 60 and below. We need to be able to test them with capstones etc to see how they play. Only a few players have had the time to farm level through instances like Sword Halls.

    • We just had a major shift in the Beorning Stats, DPS and Healing with this latest build and we need more time with that. Healing we know is about 20-30% to strong with this build.
    • Epic Battles CANNOT be tested well until you are level 85 with ANY class. The reason is you need the trait points to really be strong enough in them. Especially with Pelargir where the player matters a LOT more.
    • Beorning LI's are not ready. There are no legacies on the Weapon that pertain the Support/Healding line.
    • Beorning Armour Sets are not ready. Last I looked I only saw a Beorning Armour vendor for DA and Hytbold. I don't recall seeing one for Mirkwood, Lothlorien, Galtrev, Ox Clan Camp, Rift, Helegrod. The MIGHT based DA Socket armour was NOT in this build. So Beornings could not be accurately tested with Essence Gear even for those players who farmed to 100.
    • We have had no way to obtain Stars of Merit to accurately test Beorning Epic Battle Jewelry to see if they are to strong or worthless.

  12. #212
    Join Date
    Apr 2012
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    857

    Exclamation

    Quote Originally Posted by Jinjaah View Post
    Yes, we purposefully left each tree at 51 ranks instead of 53 as we plan to add some more to the class over the next update. We figured it would be best to let the class go out into the live environment and let players offer their opinions and thoughts on cool ideas to add to each line. This way, we leave some room to grow instead of having to take away in the future.

    -Jinjaah
    I am feeling kinda desperate right now that the release of U15 is so close and there hasn't been any word about the Beorning's appearance. Please, tell me that you guys have knowledge of my post or thread and checked my point of view and will think about it when releasing the beorning live. In my thread there are two images that I also shared in many lotro groups on facebook to check their opinion and majority agrees with me that the 2nd beta they had the best face model - which is why I am not just selfishly speaking right now. But since there are people who prefer them on the third build, would be VERY NICE if we had both options - head model 1 from beta 2 and head model 1 from beta 3.

    Again, thank you very much for all your efforts on making update 15 and for encouraging us to give us our feedback!

  13. #213
    Join Date
    Jun 2012
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    3,065
    Quote Originally Posted by DiogoVP View Post
    I am feeling kinda desperate right now that the release of U15 is so close and there hasn't been any word about the Beorning's appearance. Please, tell me that you guys have knowledge of my post or thread and checked my point of view and will think about it when releasing the beorning live. In my thread there are two images that I also shared in many lotro groups on facebook to check their opinion and majority agrees with me that the 2nd beta they had the best face model - which is why I am not just selfishly speaking right now. But since there are people who prefer them on the third build, would be VERY NICE if we had both options - head model 1 from beta 2 and head model 1 from beta 3.

    Again, thank you very much for all your efforts on making update 15 and for encouraging us to give us our feedback!
    And please also check the pictures of the face of a male Beorning I posted in DiogoVP's thread. I'm very disappointed in the face options of Build 3. The only hairstyle/beard/stubble I like have been removed, and the only face I liked have been changed so it looks like a completely different sort of person

    Please give us some information about what will happen with the look of Beornings

    It's fine to set the Beornings free on live without stats/LI's/armour and such finished because stuff like that can be worked on later, but appearance can't be changed during live without upsetting lots of people. Everyone will make their character's look as good as they can, and then their appearance suddenly gets changed, so people would have to delete their character and remake it? And what if everyone hates the changes and there's another change so people will have to remake their characters again?
    ;) “There are hundreds of paths up the mountain, all leading to the same place, so it doesn’t matter which path you take. The only person wasting time is the one who runs around the mountain, telling everyone that his or her path is wrong.” ~ Hindu Proverb

  14. #214
    Join Date
    Aug 2007
    Posts
    0
    Just ran into another LI issue. Beorning weapons are able to get Power and ICPR stats which are utterly worthless to a Beorning. This excpetion needs to be thrown into the LI ID code to prevent us from getting them.

 

 
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