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Thread: World Transfers

  1. #751

    Lightbulb Kinship concerns

    Hi there! I'd like to ask this on behalf of all Kin Leaders.
    In regards to a Kinship moving:
    According to the letter, it was recommended that Kinship Leaders transfer before their members, and that when the Kin members transfer they would automatically be added to the Kin on the new World. This sounds like a smooth transition in that matter.

    MAIL and HOUSING is a concern.

    ***Will you (or can you please) open up MORE NEIGHBORHOODS for transferring Kins?

    Our Kin currently occupies a whole neighborhood (as do a lot of other Kins I imagine) and this would be a big inconvenience for all of us, or any kin, both in searching for a hood with enough homes for everyone, as well as looking for homes in general. We're having an open house party this weekend before the list comes out, as we're a very close virtual family, and I hate the thought of our neighborhood being taken away if our server closes. (It would be nice to have about 20 more homes in the hood, but more importantly, more hoods are needed)

    *** MAIL - Can you please take the expiration off of Mail? This week, 2 old friends and Kin members - who haven't been on in a whole year - came back. One had a car accident and the other had been sick. There are many old Kins with veteran players who take long breaks, and I would hate to see Kin families broken up because of this move. If someone were to log in after their world was closed or after the kin has moved, their Mail could still be there (if you kindly take off mail expiration and allow Mail to be across the servers) and they would have mail knowing where the Kin went. There must be a way to make the move as Kin-friendly as possible to keep people together.

    In recapping, Please open more neighborhoods for us and do what you can with the mail system so kin members aren't abandoned after the worlds close.

    Kin is important to many folks.

    Thank you!
    Cookie, Kin Leader, Not All Who Wander Are Lost, Firefoot
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    Last edited by Marshmellowulf; Jul 30 2015 at 08:42 PM.

  2. #752
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    If I missed it somewhere in the 31 pages of this thread i apologize in advance. A lot of people are concerned about names if there is a conflict. But what happens when 2 kins have the same name? which gets to keep it? There are several kins i know of that have the same name on different servers. Which gets to keep the kin name if an incoming kin has the same name as an existing one?

  3. #753
    cdq1958's Avatar
    cdq1958 is offline Hero Of the Small Folk 2013
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    Quote Originally Posted by KM3161 View Post
    If I missed it somewhere in the 31 pages of this thread i apologize in advance. A lot of people are concerned about names if there is a conflict. But what happens when 2 kins have the same name? which gets to keep it? There are several kins i know of that have the same name on different servers. Which gets to keep the kin name if an incoming kin has the same name as an existing one?
    The incumbent kin will have priority, if I'm remembering correctly. The migrating kin will get a '-1' or higher added to their name. Since the process for kin names is different from character names, the affected kinship's leader will have to put in a support ticket to get a GM to rename it.
    "No sadder words of tongue or pen are the words: 'Might have been'." -- John Greenleaf Whittier
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    On planet Earth, there is a try.
    Indeed, in a world and life full of change, the only constant is human nature (A is A, after all :P).
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  4. #754
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    Quote Originally Posted by Ardineck View Post
    How will this work, then? We create the character and then RIGHT before we "move" the character, we delete the one that's the placeholder on the world we're moving to? Will we be able to move, then log on to the new server and delete before logging in to the "moved" main?
    You may delete it before you transfer, two support documents indicate names are freed promptly. Vyvyanne in this thread previously said give a couple minutes if a kin name being removed to clear it for you. The other option would be to not delete it, receive a -1 suffix and rename token, then delete it and use the token to reclaim your original name. Either way you prefer.

    ALSO, what's safest? transferring characters first? I assume their vault space will transfer over, but what about shared storage? Should I empty everything in it into bags before doing so?

    How about account wide unlocks? How can I make sure I have everything unlocked correctly when the server is closed and I'm moved?

    How will shared items be handled? If it's bound to account, does that mean it will be able to be used on the new server, also bound to account or will there be a problem when an original character on that world tries to use a transfered item?
    These are in the FAQ and dev link in part (shared storage moved, into overflow if combined from multiple servers and beyond limits), the other part was the recommended order to move kin leader first, then house owners, then shared items, then remaining characters or all at once to minimize risk of any losses.

    Quote Originally Posted by Marshmellowulf View Post
    Can you please take the expiration off of Mail? This week, 2 old friends and Kin members - who haven't been on in a whole year...
    Suggested and subsequently confirmed by Vyvyanne, mail will be extended to six months on closing worlds come Monday's patch. At the end of the year (less than six months), it will be inaccessible regardless, as the world will be closed and the only option to transfer off it.

    The only suggestion is to use websites, the forums, out of game channels to let future returning kinmates find us.

    Note also, the MoTD will be moot as the kin is disbanded from the previous server when transferred to the new. (We were thinking of keeping an officer on the old for a while, initially not realizing the kin would not exist anymore.) The most likely channel a returning player would use would be Google or the forums I'd imagine.
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  5. #755
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    Quote Originally Posted by elderlygamer View Post
    It's great for those on the really low pop servers but bad for the rest of us.
    Very, very true. On the other hand, if we started with the really big servers that are closing, that's a LOT more names that will be taken all in one massive swoop. No matter which way the cookie crumbles, it would happen like this. One way X number names will be taken by one single server, compared to the same number taken by half a dozen servers, if that makes sense.

    But, as I said, no matter which way the cookie crumbles, it's not gonna be fun for someone. :/

    Quote Originally Posted by Trixie_Me View Post
    But again, only the early movers have a decent shot at getting a name on one of the more heavily populated servers. Nothing has been changed in the process to alleviate the problem. If new characters could claim inactive names, you might have a solution. But right now, a great inequity exists between the opportunity some people have over others.
    For those who share the same concern as the above: ^^^^^

    One thing I could suggest...

    Let's say you play on one of the bigger servers that are closing (players on EU servers, just follow along and replace US server names with EU server names -- the concept will be the same for both sides of the pond). For the sake of argument, let's say it follows the player-gathered data and is in fact Meneldor (if we followed the player-gathered data and assumed that the 5 surviving US servers are the top 5 of that last, Meneldor would be the largest server to close). So you're playing on Meneldor, but lo and behold, it's going bye-bye. And, as Vyv said, they are gonna start with the itty-bitty servers first. It will be a loooong time before they reach Meneldor.

    So what can you do while you wait for your turn?

    Well, character creation on the 19 servers will be halted... but not on the 10 surviving servers.

    Let's pretend you want to xfer from Meneldor to the next server up the list: Arkenstone. Let's say that your only two characters are Jimbob and Johnboy. You are in luck, no one has the name Jimbob on Arkenstone. You are able to quickly reserve that name for yourself by creating a baby character. Unfortunately, Johnboy currently belongs to some level 6 that only ever got out of the intro some 5 years ago. How can you manage to get that name first when your server is going to be the very last one to open up for xfers?

    Hop on any of the other surviving US servers (not counting Brandywine, which will probably be closed to xfers for a while [unless outbound xfers will still be allowed? can't remember if Vyv said one way or the other in this massive thread]) and check to see if Johnboy is in use there. This may not be possible for every name, but maybe you'll get lucky. Maybe there is no Johnboy on Crickhollow. So you create Johnboy on Crick.

    Now you have fake-Jimbob on Arkenstone (your destination server) and fake-Johnboy on Crickhollow, and your two real characters still on Meneldor. The next step? Xfer fake-Johnboy from Crickhollow to Arkenstone.

    End result? Sure, you can't transfer your real characters yet, and you weren't able to save all your names by creating temporary characters on your destination server. But by creating your desired names on a different server that is open for xfers and then transferring that character onto your destination server, you can manage to claim the name from the inactive player. And, eventually, when Meneldor finally opens for xfers, simply delete your placeholders and move your real characters over.

    You don't have to wait until your server opens to xfers in order to claim names from inactive characters on other servers. So long as you can create your desired name on a server that is open to xfers, you can then just xfer that temp character onto your server of choice and get a placeholder that way. A few extra steps, but way more probable than waiting weeks and weeks for your closing server to open to xfers.

    Quote Originally Posted by maartena View Post
    This by no means should be interpreted as "the list" when it comes to which servers MAY be staying, and which servers MAY be migrating first, but here is a list I grabbed from this site, USA servers ONLY.

    http://lotrostats.gefallenehelden.de/

    It is the total amount of logins since the last time was restarted, which was Monday 7/27:

    1 - Brandywine: 56430
    2 - Gladden: 29252
    3 - Landroval: 25374
    4 - Crickhollow: 15202

    5 - Arkenstone: 11697
    6 - Meneldor: 10974

    7 - Silverlode: 9689
    8 - Vilya: 9639
    9 - Imladris: 9381
    10 - Elendilmir: 9309
    11 - Dwarrowdelf: 9065
    12 - Nimrodel: 8006
    13 - Firefoot: 7999
    14 - Windfola: 7743
    15 - Riddermark: 7707


    Based on the above information, I believe the top 4 servers to stay are to be the ones in green. The 5th server could be either server in yellow. All servers marked red are scheduled to be thrown in the fire pits of mount doom.

    Also based on this, it seems likely that Riddermark and Windfola are going to be the first two servers allowed to start moving to new worlds.
    Holy s'meats (Good Mythical Morning reference). I had not realized Ridder had dropped to the very bottom of the list... The stats HERE show Ridder as 3rd smallest.
    R5 105 GRD Marevayave - Leader of Riddermarked For Death
    R8 115 MNS Fayah/115 LM Siennah/115 HNT Dinenol/115 RK Dhurik
    115 CHN Alachas/85 CPT Dinfaerien/61 BUR Dhax/115 WDN Godoric
    R9 115 MNS Fayeh (alt Wilya) - Lonely Mountain Band @ Landroval

  6. #756
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    Quote Originally Posted by maartena View Post
    This by no means should be interpreted as "the list" when it comes to which servers MAY be staying, and which servers MAY be migrating first, but here is a list I grabbed from this site, USA servers ONLY.

    http://lotrostats.gefallenehelden.de/

    It is the total amount of logins since the last time was restarted, which was Monday 7/27:

    1 - Brandywine: 56430
    2 - Gladden: 29252
    3 - Landroval: 25374
    4 - Crickhollow: 15202

    5 - Arkenstone: 11697
    6 - Meneldor: 10974

    7 - Silverlode: 9689
    8 - Vilya: 9639
    9 - Imladris: 9381
    10 - Elendilmir: 9309
    11 - Dwarrowdelf: 9065
    12 - Nimrodel: 8006
    13 - Firefoot: 7999
    14 - Windfola: 7743
    15 - Riddermark: 7707


    Based on the above information, I believe the top 4 servers to stay are to be the ones in green. The 5th server could be either server in yellow. All servers marked red are scheduled to be thrown in the fire pits of mount doom.

    Also based on this, it seems likely that Riddermark and Windfola are going to be the first two servers allowed to start moving to new worlds.

    Unless 'specialized' means something else, that list seems about right. I went about all the U.S. servers checking for my names (and names of kin mates) Interestingly, we found *none* on Riddermark. Not a one. It's this sort of thing that makes me believe they should do a name free up. If they want to free up names from 2 years, or 3 - I still think it would be a nice bonus. Of course, it would be smarter to do it after all the transfers, because - business, but I think a lot of names were lost to people who claimed them on opening day & never logged in again.

  7. #757
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    Quote Originally Posted by Tineng View Post
    I have tried to read some of the pages on this thread but still am confused on a couple of issues. My RP partner is EU but plays with me on a US server i.e. Landroval.

    I am assuming we don't know if this will be considered one that is kept or not but if so... will he still be able to play on the US server or will he have to move to a EU server with his char.

    If he has to move then either he or I have an option to remake our char? (Both of us only have one char also)
    If you were to want to do it, you BOTH you create 20 toons for each of you, (2 for f2p x 10 servers remaining), as it doesn't matter which continent you are on, only which set of servers you play on (EU vs US). In so saying that, EU and US have never been able to switch to each others servers. The current number of max toons is 21 toons, with upcoming past August 3rd being 42 toons per server: from the developers diary: Q. What if I have all my character slots filled? A. We have doubled the amount of max character slots you can purchase.

    Vv has already stated that premium and vip members will get an additional free character slot already.

  8. #758
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    Quote Originally Posted by Ellyllon View Post
    Yes, I understand that I can make a character, level it and buy a house. I have a deluxe house now - I want the same one if I move. (and perhaps I'll get lucky, & by 'specialized,' they mean 'Oceanic people' and Elendilmir will surprise me & be saved)

    However, if any of us are on the 'last to move' servers, we do *not* have the same chance to get names & houses. As I think I explained, as have others, names are not freed up, unless a character moves over with that name. (and of course, if that name is currently held by an inactive player or character. That part isn't clear to me. I see people's opinions here, but no confirmation. Is it active account or active specific character?) This means, allowing staying server people to hop around at leisure, while I guess a test for Turbine's moving ability, is also not terribly *fair.* There IS a benefit to moving first, names, houses, kin names, kin houses. Apparently - personally, I find the developer notes a little confusing still.

    As to why not just tell us... I don't know. Either they really haven't fully decided, or - just a weird company decision to have the question linger. Bad idea, imo - I find it pretty annoying. Guessing which servers will be available, and grabbing names on all of them? That's avoidable, by just saying, "It will be these 5 - you can't move to Brandywine, however."
    I'm guessing they only know for sure the 2 they are closing on August 3rd for a very good reason: where the people from those servers move to. This will raise populations on other worlds, and then again 2-3 weeks later when they shut 2 more down, etc. IE: they don't know for sure, they only know for sure what types of servers are staying open. Hopefully this answer will help clarify it to others keep wondering.

  9. #759
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    Quote Originally Posted by Milarien View Post
    I'm wondering how many people are going to go run and log into the level 6's they have camping names on various servers, just so that they appear as "active".

    Once the server list is official, I am going to go remove any toons I have on the servers being kept that I don't play, just in case someone else has that name on their main.
    Quote Originally Posted by Vyvyanne View Post
    The way the system is reading the information to determine priority, it can not see if a character has gone through the tutorial. It is purely based on character creation time stamp.
    So everyone can stop trying to create new toons already.

    By the way, if this were DDO, you wouldn't have to worry anyhow, as once a name is taken it can't be used on any other server. This could be because of extremely low population on the game though, I tried it for 1 1/2 months and gave it up.

  10. #760
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    A question was raised in another thread Vyvyanne, and you've been doing such a great job cluing us in, I thought I'd bring it to your attention here.

    It's a matter of escrow for kin houses that are transferred, and regular houses, as this person has multiple houses with more stuff than they can contain in bags/storage.

    Given escrow currently holds your items for 30 days if you abandon your house, and forever if foreclosed, what is the circumstance with items returned and items in escrow due to transfer?

    Quote Originally Posted by Wallofbones View Post
    Is transferring servers the same as abandoning a house?
    Is it the same as your house being foreclosed?
    How are items that have been placed in escrow using the return to owner button treated?
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  11. #761
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    I asked this back on page 11, so either no one really knows and it will be wait and see what happens...
    or maybe the question was missed.


    Quote Originally Posted by Pdt_the_Confused View Post
    I have a question about one of the character transfer effects...

    I have an open beta Male Spider on Meneldor (yes male == you can tell by familial titles, "Father of..." or "Son of..." rather than "Mother" or "Daughter")

    This was a bug fixed sometime in the first year of the game, but the fix only applied to spiders rolled after the fix.
    In the past, anytime one of us few remaining ancients transferred to another server, the fix was applied.

    Will this bug fix still happen with this new transfer system?

    I am very proud of the fact I am one of the very few remaining original spiders, with the bug to prove it.
    I would be saddened to lose that distinction.
    Whitestar Rangers : Meneldor : 7
    Four Horse men of the aPUGalypse : Landroval : 6
    And First of All, Badfinn : Meneldor : One of the Few Remaining Male Weavers.

  12. #762
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    Quote Originally Posted by Pdt_the_Confused View Post
    I asked this back on page 11, so either no one really knows and it will be wait and see what happens...
    or maybe the question was missed.
    Good question about male spiders. I have a very old spider on Silverlode, but haven't done a DNA test on it yet. I'm planning to move it to a surviving server, but I too would like to know if the automatic sex change on server transfers has been fixed for male spiders... if he's not a "she" I'd like him to remain so. His name is "Lob" - that should be an indicator of his advanced age.
    Tuco of the Quick Post

  13. #763
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    CaerArianrhod is offline Rohirrim Scout
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    Quote Originally Posted by Ellyllon View Post
    The name issue would be so much better if they just freed up the inactive account names. (Doing so by character seems unfair, if the account is active) If they do it now, people can make stand-in characters. Or they could wait until the transfers are open for all, then let people buy renames. (I suppose if I were a company, I'd take this route. Sigh.)


    I understand people might come back, after being away for years. But those currently playing should take precedence. How many names were taken at launch & haven't been seen since? When I started - 7 years ago, I guess - I couldn't get a single first-choice name, on any server. And most MMOs reach this point, a time to clean up old, unused names. This is a weird way of doing it. You can - if you're lucky - keep the name you have now, but no other options are available. (Or I haven't heard they're considering cleaning up inactive acct names, anyway)

    I have "only" 5 big chars. 4 of them are 8 years old. I do not care about the names of the other little ones, as they are mostly crafting alts or just vault-chars. But in the last days i checked my 5 mains on the other servers. Only two of them was available across all. The nems of the other three (inc. my very main char) is used by low level chars (under lvl 20 or just even a level 1 char), and none of these low level chars was online at least for 6 monts (this because i can not see the year of the last login). More strange for one of my names (and only for this name): i could not use it during character creation becaus "the name is used" but when i tired to add this name to the FL it said: "you can not add this name to your list" ...so what??? a banned account??

    So however ... if the account holder log in in the next days: i'm the looser. If the account holder not log in in the next days: i'm the looser, if the other character's last login is shorter than a year. If the name is used by a banned account: i'm the looser. If my server is getting closed and we are at the end of the transfer: i'm the looser, since some one else can then use rename-token even if his char just a level 1.

    I dont think Turbine really perused the name conflict issu.

  14. #764
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    Oct 2010
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    Oh fun! We're going to play the statistics fudging game now? Here we go!

    By Population

    Brandywine
    Landroval
    Vilya
    Elendilmir
    Silverlode

    By PvMP

    Brandywine
    Elendilmir
    Dwarrowdelf
    Meneldor
    Landroval

    By Login

    Brandywine
    Landroval
    Gladden
    Crickhollow
    Arkenstone + Meneldor (statistical tie)

    By population

    Belegaer
    Windfola
    Snowbourn
    Laurelin
    Vanyar

    By PvMP

    Snowbourn
    Vanyar
    Belegaer
    Morthond
    Maiar

    By Login

    Belegaer-DE
    Laurelin-EN
    Evernight-EN
    Sirannon-FR
    Gwaihir-DE


    http://lotroaltfinder.net/statistics.html
    http://www.surugi.com/lotrostats/

    SERVER FREEP CREEP FREEP CREEP
    1-Brandywine 76508 11810 5724 5162
    2-Landroval 62913 7052 3154 3075
    3-Elendilmir 54752 8520 4612 4273
    4-Vilya 55508 6270 2339 2188
    6-Silverlode 53289 5534 2162 2293
    7-Arkenstone 51021 5656 2180 2182
    8-Meneldor 49116 7453 2571 2736
    9-Gladden 50509 5931 2342 2243
    10-Dwarrowdelf 48746 7560 935 702
    12-Nimrodel 48118 5735 2136 2090
    14-Firefoot 45233 6171 2136 2202
    18-Riddermark 41237 5722 1555 1040
    19-Crickhollow 42632 4084 754 557
    22-Imladris 40717 3781 900 633

    Avg NA server rating: 9.6

    SERVER FREEP CREEP
    5-Belegaer 51767 8394
    11-Windfola 50045 5201
    13-Snowbourn 42525 9428
    15-Vanyar 40720 9362
    16-Laurelin 42083 5776
    17-Morthond 39277 8257
    20-Maiar 38085 7646
    21-Sirannon 38197 6946
    23-Withywindle 37968 5376
    24-Anduin 33312 5163
    25-Gwaihir 33312 4832
    26-Eldar 29697 5802
    27-Evernight 29071 4889
    28-Estel 27396 4159
    29-Gilrain 20270 3897

    Avg EU server rating: 20


    http://lux-hdro.de/hdro-live-us.php

    Brandywine 26%
    Landroval 13%
    Gladden 13%
    Crickhollow 6%
    Arkenstone 5%
    Meneldor 5%
    Elendilmir 4%
    Dwarrowdelf 4%
    Silverlode 4%
    Vilya 4%
    Imladris 4%
    Firefoot 3%
    Nimrodel 3%
    Riddermark 3%
    Windfola 3%

    http://lux-hdro.de/hdro-live-europe.php

    ENGLISH
    Evernight 43%
    Laurelin 21%
    Snowbourn 14%
    Eldar 9%
    Withywindle 9%
    Gilrain 5%

    DUTCH
    Gwaihir 30%
    Belegaer 20%
    Anduin 14%
    Vanyar 14%
    Maiar 12%
    Northond 11%

    FRENCH
    Sirannon 66%
    Estel 34%

  15. #765
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    Excuse me, but the alt-finder stats should be seriously outdated, right...? It does not work anymore since Turbine shut down the ability to get data from their servers?

    And them Surugi stats has no entries later than 2012 it got the data from http://www.lotro.com/home/leaderboard/pvmp/ which has been down for a couple of years

    .. are you for real??

    I better quote that in case you delete your post:

    Quote Originally Posted by Lolorndinfey View Post
    Oh fun! We're going to play the statistics fudging game now? Here we go!

    By Population

    Brandywine
    Landroval
    Vilya
    Elendilmir
    Silverlode

    By PvMP

    Brandywine
    Elendilmir
    Dwarrowdelf
    Meneldor
    Landroval

    By Login

    Brandywine
    Landroval
    Gladden
    Crickhollow
    Arkenstone + Meneldor (statistical tie)

    By population

    Belegaer
    Windfola
    Snowbourn
    Laurelin
    Vanyar

    By PvMP

    Snowbourn
    Vanyar
    Belegaer
    Morthond
    Maiar

    By Login

    Belegaer-DE
    Laurelin-EN
    Evernight-EN
    Sirannon-FR
    Gwaihir-DE


    http://lotroaltfinder.net/statistics.html
    http://www.surugi.com/lotrostats/

    SERVER FREEP CREEP FREEP CREEP
    1-Brandywine 76508 11810 5724 5162
    2-Landroval 62913 7052 3154 3075
    3-Elendilmir 54752 8520 4612 4273
    4-Vilya 55508 6270 2339 2188
    6-Silverlode 53289 5534 2162 2293
    7-Arkenstone 51021 5656 2180 2182
    8-Meneldor 49116 7453 2571 2736
    9-Gladden 50509 5931 2342 2243
    10-Dwarrowdelf 48746 7560 935 702
    12-Nimrodel 48118 5735 2136 2090
    14-Firefoot 45233 6171 2136 2202
    18-Riddermark 41237 5722 1555 1040
    19-Crickhollow 42632 4084 754 557
    22-Imladris 40717 3781 900 633

    Avg NA server rating: 9.6

    SERVER FREEP CREEP
    5-Belegaer 51767 8394
    11-Windfola 50045 5201
    13-Snowbourn 42525 9428
    15-Vanyar 40720 9362
    16-Laurelin 42083 5776
    17-Morthond 39277 8257
    20-Maiar 38085 7646
    21-Sirannon 38197 6946
    23-Withywindle 37968 5376
    24-Anduin 33312 5163
    25-Gwaihir 33312 4832
    26-Eldar 29697 5802
    27-Evernight 29071 4889
    28-Estel 27396 4159
    29-Gilrain 20270 3897

    Avg EU server rating: 20


    http://lux-hdro.de/hdro-live-us.php

    Brandywine 26%
    Landroval 13%
    Gladden 13%
    Crickhollow 6%
    Arkenstone 5%
    Meneldor 5%
    Elendilmir 4%
    Dwarrowdelf 4%
    Silverlode 4%
    Vilya 4%
    Imladris 4%
    Firefoot 3%
    Nimrodel 3%
    Riddermark 3%
    Windfola 3%

    http://lux-hdro.de/hdro-live-europe.php

    ENGLISH
    Evernight 43%
    Laurelin 21%
    Snowbourn 14%
    Eldar 9%
    Withywindle 9%
    Gilrain 5%

    DUTCH
    Gwaihir 30%
    Belegaer 20%
    Anduin 14%
    Vanyar 14%
    Maiar 12%
    Northond 11%

    FRENCH
    Sirannon 66%
    Estel 34%
    Marancil CHN, Historian Calchiar CPT, Explorer Sturmdrang WDN, Woodsman Anancite GRD, Armourer Tarostel HNT, Armsman Angredeth HNT, Tinker Dromarong GRD, Dwarf
    The Lord of the Rings Online: Community Discord | My in game image hosting: LotroShots

  16. #766
    Join Date
    Feb 2012
    Posts
    2,456
    Quote Originally Posted by Lolorndinfey View Post
    Oh fun! We're going to play the statistics fudging game now? Here we go!
    Be careful that your sources are up to date.
    From what I can tell the values in the altfinder have not been updated since 2013 - when the APIs and database they pulled their data from was discontinued.

    The values from hdro-live.de should be up to date, but only shows the relative numbers of active players - not total population.

  17. #767
    Join Date
    Jun 2011
    Posts
    5
    Quote Originally Posted by DobbelB_EU View Post
    Just looking at the 6 most active servers:
    -Evernight (EN)
    -Gwaihir (DE)
    -Laurelin (EN-RP)
    -Sirannon (FR)
    -Snowbourn (EN) or Belegaer (DE-RP) with similar activity

    I have the feeling the final server would be a german one. Because EN en DE servers have always been more or less equal in numbers. But that would leave us with 2 roleplaying servers. Therefore it might even be possible Laurelin is removed and Belegaer retained, which would become mixed language roleplaying. An English roleplaying server still exists (Landroval). This seems the most balanced solution for me.

    ps. I might be prejudged, because I have characters on Snowbourn
    But you cannot transfer from EU servers to US so for Laurelin players to transfer to Landroval they would have to start fresh characters. As Laurelin has the higher population I would say Laurelin should stay and Belegaer should close. However, I certainly agree that there should only be one RP server and those calling for both English and German RP servers are simply being unreasonable. According to lotrostats, Belegaer has ~16.5k players and Laurelin ~24k. If both were to stay that would leave one German server for the remaining 68k German players, and one English server for the remaining 92k who play on the English servers! Brandywine has 65k and is considered too full for immediate transfers so it's ridiculous to propose that we should have two extremely full servers and then two very under populated servers (three if you include the French server).

    Instead, a merged RP server of ~40k, a German server of 68k and two English servers of around 46k seems to make far more sense. Given that, I would suggest the remaining servers be:
    -Gwaihir (DE)
    -Evernight (EN)
    -Snowbourn (EN)
    -Laurelin (RP)
    -Sirannon (FR)

    (I play exclusively on Eldar if you're interested in my bias)

  18. #768
    Join Date
    Jun 2011
    Posts
    5
    Quote Originally Posted by Mnemanth View Post
    Quote Originally Posted by Vyvyanne View Post
    The way the system is reading the information to determine priority, it can not see if a character has gone through the tutorial. It is purely based on character creation time stamp.
    So everyone can stop trying to create new toons already.
    One of us has read that wrong (or I've misunderstood your post) because to me it suggests that new characters will reserve the name. I think Vyvyanne confused "creation time stamp" with "last login time stamp".

  19. #769
    Join Date
    Oct 2010
    Posts
    230
    Heheh. I guess you missed the joke.

    Fudging numbers to make a point. That should've been your first and only necessary hint.

    Need more coffee?

    Just saying. Don't take it so seriously. Vyvyanne sounds like she's on the ball with the transfer process.

    Plan for both contingencies. Enjoy the transfer. Looks like either way we're taken care of. Plus Win10 performance increases should make for a great rest of the year.

  20. #770
    Join Date
    Jun 2007
    Posts
    790
    Another question that has not been answered is the status of character names that have never logged in. In game, you cannot add those names to your friends list. Does the name remain reserved indefinitely or is that name eligible for someone else to use assuming it was created over 1 year ago?

  21. #771
    Join Date
    Nov 2008
    Posts
    2,756
    Quote Originally Posted by cdq1958 View Post
    West? I thought they were being moved south, from Boston to New Jersey. That'll cut 10ms off my ping, at least.
    Unless the governor decides to only keep one lane open.

  22. #772
    Join Date
    Jun 2013
    Posts
    637
    Quote Originally Posted by maartena View Post
    Yes, that might be a bit of a drag, but can be done in about 2-3 hours...
    There is no way you can level a character to L15 in that amount of time. I know. I've tried. I have twelve housing alts (personal and kinship), all of which took 5-6 hours to level. If you want to reserve more than one house, like I would, you can multiply that time by the number of houses. Quite frankly, it is simply not worth the time and effort until the server names are released, if then.
    Unless stated otherwise, all content in this post is my personal opinion.

  23. #773
    Join Date
    Oct 2013
    Posts
    3,467
    Quote Originally Posted by Lolorndinfey View Post
    Heheh. I guess you missed the joke.

    Fudging numbers to make a point. That should've been your first and only necessary hint.

    Need more coffee?

    Just saying. Don't take it so seriously. Vyvyanne sounds like she's on the ball with the transfer process.

    Plan for both contingencies. Enjoy the transfer. Looks like either way we're taken care of. Plus Win10 performance increases should make for a great rest of the year.
    Yeah, well. I am one of those who do not have any big issues with this whole transfer-server matter, but there are those who might actually fall for your numbers, or the stats from just about any place, and go haywire about "injustices" and "lies" or stuff like that. I guess some of us just want to keep to the facts at hand, the situation is worrying for many already as it is. I am on my 4th BIG MUG of coffee, thanks. Zoegas.
    Marancil CHN, Historian Calchiar CPT, Explorer Sturmdrang WDN, Woodsman Anancite GRD, Armourer Tarostel HNT, Armsman Angredeth HNT, Tinker Dromarong GRD, Dwarf
    The Lord of the Rings Online: Community Discord | My in game image hosting: LotroShots

  24. #774
    Join Date
    Aug 2011
    Posts
    1,503
    Quote Originally Posted by Trixie_Me View Post
    Another question that has not been answered is the status of character names that have never logged in. In game, you cannot add those names to your friends list. Does the name remain reserved indefinitely or is that name eligible for someone else to use assuming it was created over 1 year ago?
    Vyvyanne has answered that question already as far as I'm concerned. For characters that have just been created the character creation date is taken as a measure of inactivity.

  25. #775
    Join Date
    Jun 2007
    Posts
    790
    Quote Originally Posted by Fratonia View Post
    Vyvyanne has answered that question already as far as I'm concerned. For characters that have just been created the character creation date is taken as a measure of inactivity.
    I hope that is the case, however since the characters are handled so differently it is not a given.

 

 
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