
Originally Posted by
Almagnus1
That's what the dev team lost sight of: We play alts because we want a different play experience (or fulfill a different grouping role) at level cap. We don't play alts to accelerate our grind.
That's why catch up mechanisms are so crucial to MMO design, and not having any real way to catch up is what's demoralizing us even further than the craptastic engine already is.
Not just at level cap, though. Another thing that's put me off alts is that there is only one way to proceed thru the later content - the quest design is so on-the-rails from Rohan on that every single alt does exactly the same thing in the same order to get the trait points available.
At lower levels you have the option of choosing different zones to focus on, providing some variety to the leveling experience. (Moria is a rite of passage for everyone but it's not so rigidly structured as the later zones.)
Once we have to start running errands for the thanes, it's all same-old same-old and I can't take it anymore.
“All that is gold does not glitter,
Not all those who wander are lost;
The old that is strong does not wither,
Deep roots are not reached by the frost."