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  1. #401
    Join Date
    Jun 2011
    Posts
    81
    the rewards is not in his house. do some one know wehere the barter rewards is???

  2. #402
    Join Date
    Mar 2007
    Posts
    0
    Quote Originally Posted by dreamblood View Post
    the rewards is not in his house. do some one know wehere the barter rewards is???
    The rewards vendor, Bert Bartleby, is at several locations as you progress in the quest chain, but his first location is across the road from the Michel Delving Stable-master. See this page for other locations (note: not a Turbine site).

  3. #403
    Join Date
    Apr 2012
    Posts
    1,212
    And the latest version of him, that has the Holly Tree, is on the top of a tower in Gwingris.

    I like the tree, but it doesn't seem like it should take a Large Yard slot, it seems no bigger than (for instance) the Autumnal Apple Trees in my Small Yard slots. Given how few Large Yard slots we get (in Bree-land small homes, for instance, only one) I probably won't use the one I got.

  4. #404
    Join Date
    Mar 2007
    Posts
    2,146
    Quote Originally Posted by HunterGreen View Post
    I like the tree, but it doesn't seem like it should take a Large Yard slot, it seems no bigger than (for instance) the Autumnal Apple Trees in my Small Yard slots. Given how few Large Yard slots we get (in Bree-land small homes, for instance, only one) I probably won't use the one I got.


    Yeah, I agree. The same thing goes for the indoor items they've had along the way. Even though the tables and desk have been smaller in size, they've been labeled as "large furniture", which (just like your point concerning the outside tree) really cuts down on placement possibilities. The curse of the "hooks" continues.

  5. #405
    Join Date
    Nov 2011
    Posts
    2,054
    So far the only decoration item I've got is the Marigold Guard. Focused instead on the pets (always one for my Burglar doing the chain, one for my LM and one for my main Guard). I think at some point I'll start a second toon from to collect some of the better decorations

  6. #406
    Join Date
    Sep 2010
    Posts
    275
    Quote Originally Posted by OMG_PEANUTS View Post
    Then after the player helps the dwarves explore the Waterworks, it is discovered that the Watcher is behind the great wheel and blocking it. So the player is asked to take a group into the den behind the wheel for a "final foray" (quest where we kill it).
    Ah, thanks! Somehow I missed that quest when my main went through Moria.

    Regardless, the Watcher is still a possible threat to poor little Bingo at this time (because of the quest levels)....along with all the other underground/water creatures in Moria that would love a nice plump hobbit snack. :P

  7. #407
    Join Date
    Apr 2011
    Posts
    1,146
    Quote Originally Posted by Feirlain View Post
    Ah, thanks! Somehow I missed that quest when my main went through Moria.

    Regardless, the Watcher is still a possible threat to poor little Bingo at this time (because of the quest levels)....along with all the other underground/water creatures in Moria that would love a nice plump hobbit snack. :P
    Hopefully we stumble across a couple of tentacles playing catch with Bingo

  8. #408
    Join Date
    Jan 2007
    Posts
    12
    I just got caught up on the Bingo quests on my main and was really excited to see the Holly Tree reward. But then disappointment set in when seeing that it took a large yard hook and not a small one. The Autumnal Apple Tree is similar in size and only takes a small hook. I know the Holly is slightly larger, but is there any chance the Holly Tree could be changed to a small hook? It looks great in a yard, but with most lots you can display only one.

  9. #409
    Join Date
    Jul 2010
    Posts
    179
    So the spacing of these weekly Bingo quests have started to get a bit wonky. I have been leveling a character mostly in sync with the Bingo quests -- and kudos to Turbine for adding these to the game because I like the steady drip of new things to do, and it certainly keeps me logging in -- but in the recent weeks the jumps in recommended levels between stages of the Bingo-rama have been greater than my (casual) ability to level up in sync. The sudden switch to Eregion has completely left me behind the curve, and now with the holidays I suspect i am about to become more behind still. I liked it better when it was possible to pretty much follow closely with Bingo, doing the quests that were more or less immediately on his path, and still stay in sync. Not so much this week, I'm finding -- I've taken a detour to Evendim and Forochel to level up a bit before heading on to Eregion.

  10. #410
    Join Date
    Jun 2012
    Posts
    3,065
    It would be nice if all trees were changed to Small hooks. Most of them are quite small at the bottom so they wouldn't clash with many items, only the largest and highest things, and that should be left to the player to move around so it looks good Please make all trees fit in Small hooks! I can't use any of my nice yard stuff I have gotten since trees are needed for many houses or they will look barren since not all of them have trees nearby.
    ;) “There are hundreds of paths up the mountain, all leading to the same place, so it doesn’t matter which path you take. The only person wasting time is the one who runs around the mountain, telling everyone that his or her path is wrong.” ~ Hindu Proverb

  11. #411
    Join Date
    Nov 2011
    Posts
    2,054

    Thumbs up

    Quote Originally Posted by Silmelin View Post
    Please make all trees fit in Small hooks!
    Yes yes yes!

  12. #412
    Join Date
    Mar 2007
    Posts
    0
    Quote Originally Posted by Silmelin View Post
    It would be nice if all trees were changed to Small hooks. Most of them are quite small at the bottom so they wouldn't clash with many items, only the largest and highest things, and that should be left to the player to move around so it looks good Please make all trees fit in Small hooks! I can't use any of my nice yard stuff I have gotten since trees are needed for many houses or they will look barren since not all of them have trees nearby.
    ^ Absolutely this. (And there are plenty of furniture items that should have their requirements reduced as well.) Please leave it to the player to determine if an item belongs or "fits" in the hook.

  13. #413
    Join Date
    Oct 2010
    Posts
    0
    Quote Originally Posted by Feirlain View Post
    Ah, thanks! Somehow I missed that quest when my main went through Moria.

    Regardless, the Watcher is still a possible threat to poor little Bingo at this time (because of the quest levels)....along with all the other underground/water creatures in Moria that would love a nice plump hobbit snack. :P
    It's easy to miss as you need to actually enter the Great Wheel at the very bottom of the map. The quest has you fetch things, kill monsters and pull a lever inside the great wheel. The final quest, however comes up as a 12-man raid and requires you to complete the 'not-so-easy to miss' instance "The Vile Maw" which is a level 60 lair raid.

  14. #414
    Join Date
    Mar 2007
    Posts
    2,146
    Quote Originally Posted by DanteIL View Post
    So the spacing of these weekly Bingo quests have started to get a bit wonky. I have been leveling a character mostly in sync with the Bingo quests -- and kudos to Turbine for adding these to the game because I like the steady drip of new things to do, and it certainly keeps me logging in -- but in the recent weeks the jumps in recommended levels between stages of the Bingo-rama have been greater than my (casual) ability to level up in sync. The sudden switch to Eregion has completely left me behind the curve, and now with the holidays I suspect i am about to become more behind still. I liked it better when it was possible to pretty much follow closely with Bingo, doing the quests that were more or less immediately on his path, and still stay in sync. Not so much this week, I'm finding -- I've taken a detour to Evendim and Forochel to level up a bit before heading on to Eregion.

    Yeah, I'm finding the exact same challenge over the last couple weeks. It seems as if there's a rush to go South. Not sure why. This was one more reason why I was hoping the quests would take more time exploring some of the seldom visited areas of the North for a while.

  15. #415
    Join Date
    Jan 2007
    Posts
    4,931
    Quote Originally Posted by Narthalion View Post
    Yeah, I'm finding the exact same challenge over the last couple weeks. It seems as if there's a rush to go South. Not sure why. This was one more reason why I was hoping the quests would take more time exploring some of the seldom visited areas of the North for a while.
    I look at it this way: We've been doing Bingo since July. MoL said it would be 52 weeks worth, so we're a bit less than halfway through, but Bingo still has to get "there" ... and then get "back again", so we may yet see more adventures in areas we've previously seen (or high level things in low level areas on the way back).

  16. #416
    Join Date
    Sep 2013
    Posts
    1,952
    Well, looks like the hatrack got filled up. Will there be a new 'hatrack' that gets built up over time? Like maybe a coatrack (shaddap, it's not my fault I don't have a sense of imagination) or something?

    Also, will we get a Spalvi property guard?

  17. #417
    Join Date
    Oct 2010
    Posts
    0
    Quote Originally Posted by Rainshade View Post
    Well, looks like the hatrack got filled up. Will there be a new 'hatrack' that gets built up over time? Like maybe a coatrack (shaddap, it's not my fault I don't have a sense of imagination) or something?

    Also, will we get a Spalvi property guard?
    From the item scanner I can say: No, we will keep the current one and more will be added to it (a bad will be hung from one of the hooks and a bow will be placed next to the rack).

    Yes, Spalvi is a later option for a property guard.

  18. #418
    Join Date
    Sep 2013
    Posts
    1,952
    Quote Originally Posted by OMG_PEANUTS View Post
    From the item scanner I can say: No, we will keep the current one and more will be added to it (a bad will be hung from one of the hooks and a bow will be placed next to the rack).

    Yes, Spalvi is a later option for a property guard.
    Okay, thanks

  19. #419
    Join Date
    Sep 2013
    Posts
    1,952
    I downloaded item scanner. Looks like we'll also be getting a flet-tree for the large yard. Awesome. Hopefully there'll be a way up to the top of it, though.

  20. #420
    Join Date
    Sep 2010
    Posts
    56
    What time does the newest quest begin on Wednesdays? I logged in about 8:00 AM eastern today, but could not find the quest. I usually pick it up in the afternoon, but must have logged on too early today.

  21. #421
    Join Date
    Apr 2012
    Posts
    1,212
    Quote Originally Posted by Thorvor View Post
    What time does the newest quest begin on Wednesdays? I logged in about 8:00 AM eastern today, but could not find the quest. I usually pick it up in the afternoon, but must have logged on too early today.
    10am /servertime.

  22. #422
    Join Date
    Mar 2007
    Posts
    0
    Quote Originally Posted by Thorvor View Post
    What time does the newest quest begin on Wednesdays? I logged in about 8:00 AM eastern today, but could not find the quest. I usually pick it up in the afternoon, but must have logged on too early today.
    Quote Originally Posted by MadeOfLions View Post
    They're set to activate at 10 AM EST, every Wednesday, and it should all happen automatically.
    Most things, like festivals, also activate at 10am server time.

  23. #423
    Join Date
    Sep 2010
    Posts
    56

    Red face

    Quote Originally Posted by Thoroval View Post
    Most things, like festivals, also activate at 10am server time.
    Thank you!

  24. #424
    Join Date
    Sep 2010
    Posts
    275
    I'm a little curious as to Spalvi's motivations for taking a certain item in this weeks episode.

    Will they explain why in a future episode? I hope so.

  25. #425
    Join Date
    Mar 2014
    Posts
    583
    Quote Originally Posted by Feirlain View Post
    I'm a little curious as to Spalvi's motivations for taking a certain item in this weeks episode.

    Will they explain why in a future episode? I hope so.
    Wondering if there is some special significance to the item? There must be if the Dourhands chased Spalvi down to get it back.

 

 
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