
Originally Posted by
Spilo
Here's the problem with this. First off, every Melee Class on Freep/Creepside has a sprint equivalent, and removing one would just put the one at a severe disadvantage (I hate using that as an argument, but every Melee class has the equivalent of a slow-ignore). Secondly, and more importantly, it'd indirectly buff ranged slows and CC.
How many brands creeps have access to today...inc Mords?

Originally Posted by
Ethrildar
I think 200% in or out is stupid to be honest, I rarely ever see it used as an offensive skill and when it is, it's really over-the-top if used right. 150% would be acceptable, given the duration, but I still think the skill in it's current 2D design is just dumb.
Yeah and your Hunter is a ranged class that doesn't suffer from melee range issues like (funnily enough) melees do. Creeps lose their equiv of Find the Path (March) when entering combat, and all melee classes either have a sprint or a slow cure (except Warden, which is one of my biggest gripes on Warden, the inability to combat kiting).
Yes...it's dumb.
Again...pots and brands.
My slow is pottable...how 'bout creeps'?

Originally Posted by
Vrin
A clever way to manage class balance is to create some deterrent for using an overpowered skill. For example, keep sprint as it is, but add an effect where after it wears off, you get a -50% movement speed debuff and can't stealth/pops out of stealth for 20s. Or make sprint tier based and it tiers down for each attack you make or hit you receive while sprinting.
Yes...something like this. Some penalty...some cost...something.

Originally Posted by
Vrin
As it is, a well played warg still has a 100% chance to beat all but the best morale stacked freeps in 8s or less.
And it all comes from class mechanics.

Originally Posted by
Senatus
I don't even know why anyone would want to be solo now, unless if they pvp on Landroval.
All I do is solo. Much better that way.
No zerging. No slop points (I don't kill greenies). No stupid trips to DoF bosses (unless I'm killing play4points creeps
). No group leaders with big heads and little arms (stay dismounted...or you'll get the boot...lololmfao whatever).
My fights are my own. My time is my own. My movement is my own. My wins are my own.
All the world will be your enemy, Prince with a thousand enemies. And whenever they catch you, they will try to kill you. But first...they must catch you. Be cunning, and full of tricks, and you will never be destroyed...