Here's that post
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You with six clients = 1 person enjoying the game.
Six people with one client each = 6 people enjoying the game.
It's not a question of "single players being more important". . . it's a simple question of them being
six people and you being
one. "Importance" doesn't enter into it.
As already stated. . .
The overall goal is to make sure that this situation. . .
one player x 1 client
vs
one player x 6 clients
Doesn't scale out to
600 players x 1 client = 600 clients
100 players x 6 clients = 600 clients
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= 100 players using 50% of SSG's resources
If I walk onto a subway car and spread my belongings across six seats during rush hour, it takes a certain mentality to then yell at the people giving me the stink eye. And that analogy doesn't even take into account that I'm (somehow) using those six seats to generate something of benefit to me.
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Everyone else after reading that post: "Oh I see what he's getting at. I may not agree. But it's a reasonably expressed."
You after reading that post: "How do you know it is 50%!?! Oh, you mean in the future? You mean HYPOTHETICAL!?! HYPERBOLE HYPOTHETICAL!?! MR. SSG. 50%. Hyperbole! Hypothetical! Mr. SSG!""