I'll hold off on commenting on the Red line redesign until I see it in action.
Shield Smash and Warchant are no longer tactical skills and draw their damage from the primary weapon.
This is pretty nice I suppose.
Brutal Charge should now cause the next skill to crit rather than knockdown (note that it can still be b/p/e'd).
Not sure how I feel about this one. Red will never be something you would willingly run in a raid scenario, so this kinda hurts solo survivability. Then again, since the Red line is being redesigned, maybe crits will matter more?
Shield Use is effectively obsolete for the time being (weapon damage applies instead). We're evaluating what to do with it currently as it has never scaled properly with our other systems.
Incoming healing would probably be a safe suggestion. Can we get a confirmation if at least something will replace it before going live?
Last edited by Drarin; May 09 2018 at 07:51 PM.
Reason: Removed comment on Catch a Breath