
Originally Posted by
J-Moneyforever
Don't build the moors around 1v1ers or the preset 6v6ers. It's not a good business model. I've played solo or small group in almost every mmo that I've done pvp in. But the game shouldn't be built around that. For PvP like the ettenmoors to be successful it needs to be fun for the average casual to hop in and join a raid or roam the map and have fun for a few hours then log off. People like dread and spilo will always advocate for the game THEY think would have the most fun in.
Unfortunately, more often than not, their viewpoints simply don't reflect what the larger population might enjoy. Which is expected. They enjoy specific forms of pvp which to be honest I prefer as well, I'm just aware that a casual (which is the demographic that makes a game mode sustainable) doesn't enjoy the same things.
I won't comment on the apparent imbalance on bullroarer because I'd imagine we're quite far from a release candidate and we'll get rounds of balancing soon enough. The class changes looked very good. Excited for flayer to be maybe viable again.
I'm disappointed with the 92% CC reduction as I personally believe this reduces the skill cap and guts some classes pretty badly. But I understand why it was implemented and I have a feeling it's not going anywhere. Maybe I'm just too conditioned to sitting in 30s CC chains in WoW arenas lmao.
Overall promising changes, lots of work still to be done. It's good to interact and engage with the community. Just understand that some are very vocal but don't necessarily have their finger on the pulse of what would be best for the moors.
Finally, if the changes bring about some modicum of balance to the moors and lag can be reduced to at least a manageable (for lotro) state. I think it would be nice to see some increased visibility for the moors. It being F2P doesn't do a lot when a vast majority of LOTRO players are virtually unaware that the game has PvP at all.
I want to point out there's a difference between "hop in join a raid and roam the map" and what we have now (and what will be encouraged going forward) which is one gigantic mega ball lagging out the whole server for everyone wherever it goes.
I think everyone, including the "specialty action" people you are referring to, would LOVE that the moors be in a state where there's random 6, 12, or 24 man groups casually roaming around different parts of the map... but that is not what is happening.
What is happening is everyone coagulates into a single point and mashes buttons to get free points, while experiencing unplayable server lag.... and I don't think they are ever going to fix the lag for those situations, seeing as they have supposedly been trying for half a decade now. You will never get good lag-free fights when there's 100 people in the same spot using 10 target AOE skills on each other with 7 rows of effects per person.
The Black Appendage of Sauron