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  1. #16
    Join Date
    Sep 2009
    Posts
    1,031
    Quote Originally Posted by b4jet9597 View Post
    In an effort to continue bringing a measure of parity to movement across the Ettenmoors, we have further adjusted maps to 60 minute cooldowns. Maps to Gramsfoot and Glan Vraig are now on 5 minute cooldowns.

    To offset the change to maps, the Monster Player skill March! skill is further adjusted to increases the movement for monster players to 155% while active. Entering combat will negate the effect

    I have no words ... other than Orion, who do we have to thank for this?


    Quote Originally Posted by Namesse View Post
    60 minute maps means there are no maps. You can't be in a group and leave 1 creep behind because the map is on cool down, so everyone has to run. 155% run speed that drops once you're in combat is a joke when the freeps have horses that don't disappear the moment they're in combat. Give us back our original map CDs, they worked fine for 15 years.
    Quote Originally Posted by Namesse View Post

    Freeps always have a quick trip back to GV if there's a hunter in the group, no cool down.


    Apparently its ok for freeps and not for creeps. As usual.






    @ ORION are you going to address the summon horn issue in combat in the moors or no?
    Last edited by Kate00; Nov 30 2022 at 06:49 AM.


    Katelia Rk 11 Lm, Katetastrophe Rk 13 Warg, Kateaclysm Rk 15 defiler

 

 

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